class DropChartGeneral_SectionID {
    constructor(nameID) {
        this.name = ["Viridia", "Greenil", "Skyly", "Bluefull", "Purplenum", "Pinkal", "Redria", "Oran", "Yellowboze", "Whitill"][nameID];
    }
}

function DropChartGeneral_SectionID$reflection() {
    return union_type("Test.DropChartGeneral.SectionID", [], DropChartGeneral_SectionID, () => [[], [], [], [], [], [], [], [], [], []]);
}

class DropChartGeneral_Area {
    constructor(nameID) {
        this.name = ["Forest", "Caves", "Mines", "Ruins", "VR Temple", "VR Spaceship", "Central Control Area", "Seabed", "Control Tower"][nameID];
    }
}

function DropChartGeneral_Area$reflection() {
    return union_type("Test.DropChartGeneral.Area", [], DropChartGeneral_Area, () => [[], [], [], [], [], [], [], [], []]);
}

class DropChartGeneral_Difficulty {
    constructor(nameID) {
        this.name = ["Normal", "Hard", "Very Hard", "Ultimate"][nameID];
    }
}

function DropChartGeneral_Difficulty$reflection() {
    return union_type("Test.DropChartGeneral.Difficulty", [], DropChartGeneral_Difficulty, () => [[], [], [], []]);
}

class DropChartGeneral_Drop {
    constructor(Area, Difficulty, SectionID, EnemyName, ItemName, DropRate) {
        this.Area = Area;
        this.Difficulty = Difficulty;
        this.SectionID = SectionID;
        this.EnemyName = EnemyName;
        this.ItemName = ItemName;
        this.DropRate = DropRate;
    }
}

function DropChartGeneral_Drop$reflection() {
    return record_type("Test.DropChartGeneral.Drop", [], DropChartGeneral_Drop, () => [["Area", DropChartGeneral_Area$reflection()], ["Difficulty", DropChartGeneral_Difficulty$reflection()], ["SectionID", DropChartGeneral_SectionID$reflection()], ["EnemyName", string_type], ["ItemName", string_type], ["DropRate", string_type]]);
}

const Viridia_NormalDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Booma", "Booma\'s Right Arm", "1/8,359"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Gobooma", "Gobooma\'s Right Arm", "1/20,480"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Gigobooma", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Rag Rappy", "Rappy\'s Wing", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Al Rappy", "Mind Material", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Barbarous Wolf", "Scape Doll", "1/759"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Hildeblue", "Resist/Fire", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Forest 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Forest 1 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Evil Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Pal Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Guil Shark", "Sol Atomizer", "1/12"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Nar Lily", "General/Mind", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/10,082"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Nano Dragon", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Pofuilly Slime", "Evade Material", "1/1,084"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Pouilly Slime", "Resist/Freeze", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Pan Arms", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Hidoom", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Migium", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "De Rol Le", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Cave 2 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Cannon", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Glaive", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Gilchic", "S-Parts ver2.01", "1/10,639"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Dubchic", "HP/Restorate", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Canadine", "Red Barrier", "1/5,516"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Canane", "Trimate", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Sinow Beat", "Monogrinder", "1/745"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Sinow Gold", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Garanz", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Vol Opt", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Cannon", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Glaive", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "La Dimenian", "Scape Doll", "1/15,100"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "So Dimenian", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Delsaber", "Delsaber\'s Right Arm", "1/5,851"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Claw", "Blue Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Bulclaw", "Crush Bullet", "1/31,208"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Dark Belra", "Def Material", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Dark Gunner", "Invisible Guard", "1/7,447"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Chaos Sorcerer", "Mind Material", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Chaos Bringer", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Ruins 1 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Launcher", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Berdysh", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Dimenian", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "La Dimenian", "Mind Material", "1/2,402"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "So Dimenian", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Rag Rappy", "Monogrinder", "1/1,820"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Poison Lily", "Mind Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Nar Lily", "General/Arm", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Hildeblue", "Resist/Flame", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Grass Assassin", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Dark Belra", "Sol Atomizer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mothmant", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Barba Ray", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "VR Temple Alpha Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Gilchic", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Dubchic", "Evade Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Savage Wolf", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Barbarous Wolf", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Pan Arms", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Migium", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Hidoom", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Chaos Sorcerer", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Delsaber", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Garanz", "Light Relief", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Gol Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Merillia", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Meriltas", "Def Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mericarol", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mericus", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Merikle", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Ul Gibbon", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Zol Gibbon", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Gibbles", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Gee", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Gi Gue", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Sinow Berill", "Crush Bullet", "1/1,862"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Sinow Spigell", "Monogrinder", "1/4,045"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Gal Gryphon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Cannon", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Glaive", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Cannon", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Glaive", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Dolmolm", "AddSlot", "1/9,102"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Dolmdarl", "Monogrinder", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Sinow Zoa", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Sinow Zele", "Brionac", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Morfos", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Deldepth", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Delbiter", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Launcher", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Berdysh", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Del Lily", "Resist/Light", "1/13,375"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Ill Gill", "Dragon/HP", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(0, []), "Epsilon", "General/Arm", "1/15,604")]);

const Viridia_HardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Booma", "Booma\'s Right Arm", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Gobooma", "Gobooma\'s Right Arm", "1/8,534"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Gigobooma", "Brionac", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Al Rappy", "Inferno Bazooka", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Savage Wolf", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Barbarous Wolf", "Varista", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Hildebear", "Crush Bullet", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Hildeblue", "Meteor Smash", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Dragon", "Musashi", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Forest 1 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Evil Shark", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Pal Shark", "Club of Laconium", "1/400"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Guil Shark", "Crush Bullet", "1/244"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Poison Lily", "Varista", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Nar Lily", "Vjaya", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Nano Dragon", "Brionac", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Pofuilly Slime", "DB\'s Saber", "1/474"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Pouilly Slime", "Meteor Smash", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Pan Arms", "Crush Bullet", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Hidoom", "DB\'s Saber", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Migium", "Varista", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "De Rol Le", "Talis", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Cave 1 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Cave 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Cave 2 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Arms", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Gungnir", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Gilchic", "Secret Gear", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Dubchic", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Canadine", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Canane", "Brionac", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Sinow Beat", "Varista", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Sinow Gold", "Crush Bullet", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Garanz", "Photon Claw", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Vol Opt", "Photon Launcher", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "Red Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Arms", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Gungnir", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Red Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Dimenian", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "La Dimenian", "Club of Laconium", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "So Dimenian", "Crush Bullet", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Delsaber", "Delsaber\'s Left Arm", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Claw", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Bulclaw", "Crush Bullet", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Dark Belra", "Crush Bullet", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Dark Gunner", "Sense Plate", "1/9,930"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Chaos Sorcerer", "Crush Bullet", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Chaos Bringer", "Agito (AUW 2001)", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 1 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Crush Bullet", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Brionac", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Dimenian", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "La Dimenian", "DB\'s Saber", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "So Dimenian", "Brionac", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Rag Rappy", "Varista", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Love Rappy", "Victor Axe", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Poison Lily", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Nar Lily", "Meteor Smash", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Hildebear", "Meteor Smash", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Hildeblue", "Meteor Smash", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Grass Assassin", "Crush Bullet", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Dark Belra", "Meteor Smash", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Barba Ray", "Double Saber", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "Recovery Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Gilchic", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Dubchic", "Crush Bullet", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Savage Wolf", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Barbarous Wolf", "Brionac", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Pan Arms", "Crush Bullet", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Migium", "Meteor Smash", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Hidoom", "Light Relief", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Chaos Sorcerer", "Meteor Smash", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Delsaber", "Crush Bullet", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Garanz", "Suppressed Gun", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Gol Dragon", "Brave Knuckle", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Alpha Box", "Recovery Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Merillia", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Meriltas", "Revival Garment", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mericarol", "Meteor Smash", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Merikle", "Meteor Smash", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mericus", "Meteor Smash", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ul Gibbon", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Zol Gibbon", "Crush Bullet", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Gibbles", "Sting Tip", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Gee", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Gi Gue", "Meteor Smash", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Sinow Berill", "DB\'s Saber", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Sinow Spigell", "Brionac", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Gal Gryphon", "Photon Claw", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Arms", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Gungnir", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Arms", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Gungnir", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Dolmolm", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Dolmdarl", "Attribute Plate", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Sinow Zoa", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Sinow Zele", "Brionac", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Morfos", "Meteor Smash", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Deldepth", "Crush Bullet", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Delbiter", "Agito (AUW 1991)", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Crush Bullet", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Brionac", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Del Lily", "Meteor Smash", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Ill Gill", "Meteor Smash", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(0, []), "Epsilon", "Meteor Smash", "1/213")]);

const Viridia_VeryHardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Booma", "Booma\'s Right Arm", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Gobooma", "Gobooma\'s Right Arm", "1/337"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Gigobooma", "Vjaya", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Al Rappy", "Bravace", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Savage Wolf", "Crush Bullet", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Barbarous Wolf", "Photon Claw", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Hildebear", "Hildebear\'s Head", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Hildeblue", "Final Impact", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Dragon", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Forest 1 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Crush Bullet", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Berdysh", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Evil Shark", "Stag Cutlery", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Pal Shark", "Crush Bullet", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Guil Shark", "Kaladbolg", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Poison Lily", "Vjaya", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Nar Lily", "Devil/Battle", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Nano Dragon", "Meteor Smash", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Pofuilly Slime", "Brave Knuckle", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Pouilly Slime", "God/Power", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Pan Arms", "Final Impact", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Hidoom", "Meteor Smash", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Migium", "Meteor Smash", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "De Rol Le", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Cave 1 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Cave 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Crush Bullet", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Gungnir", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Gilchic", "Proto Regene Gear", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Dubchic", "God/Body", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Canadine", "Brionac", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Canane", "Smoking Plate", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Sinow Beat", "S-Beat\'s Arms", "1/107"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Sinow Gold", "Agito (AUW 2001)", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Garanz", "Final Impact", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Vol Opt", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Meteor Smash", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Brionac", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Dimenian", "Brionac", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "La Dimenian", "Vjaya", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "So Dimenian", "Inferno Bazooka", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Delsaber", "Delsaber\'s Right Arm", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Claw", "Brionac", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Bulclaw", "DB\'s Shield", "1/143"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Dark Belra", "Custom Ray ver.00", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Dark Gunner", "Custom Frame ver.00", "1/285"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Chaos Sorcerer", "Talis", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Chaos Bringer", "Final Impact", "1/42"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 1 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 1 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Meteor Smash", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Brionac", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Dimenian", "Meteor Smash", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "La Dimenian", "Vjaya", "1/206"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "So Dimenian", "Double Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Rag Rappy", "Stink Frame", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Love Rappy", "Final Impact", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Poison Lily", "Mind Material", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Nar Lily", "Final Impact", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Hildebear", "Crush Bullet", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Hildeblue", "Final Impact", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Grass Assassin", "Victor Axe", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Dark Belra", "Meteor Smash", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Barba Ray", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "Crush Bullet", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "Berdysh", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Gilchic", "Brave Knuckle", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Dubchic", "Vjaya", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Savage Wolf", "Meteor Smash", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Barbarous Wolf", "Light Relief", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Pan Arms", "Meteor Smash", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Migium", "Final Impact", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Hidoom", "Twin Psychogun", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Chaos Sorcerer", "Suppressed Gun", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Delsaber", "Meteor Smash", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Garanz", "Flowen\'s Shield", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Gol Dragon", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Alpha Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Merillia", "Meteor Smash", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Meriltas", "Custom Barrier ver.00", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mericarol", "Yamato", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mericus", "Guilty Light", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Merikle", "Gae Bolg", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ul Gibbon", "Meteor Smash", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Zol Gibbon", "Attribute Plate", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Gibbles", "Sting Tip", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Gee", "Meteor Smash", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Gi Gue", "Fatsia", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Sinow Berill", "Meteor Smash", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Sinow Spigell", "Meteor Smash", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Gal Gryphon", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Crush Bullet", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Gungnir", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Meteor Smash", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Brionac", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Dolmolm", "Silence Claw", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Dolmdarl", "Meteor Smash", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Sinow Zoa", "Agito (AUW 1991)", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Sinow Zele", "Vjaya", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Morfos", "Revival Garment", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Deldepth", "Vjaya", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Delbiter", "Madam\'s Umbrella", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "Meteor Smash", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Brionac", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Del Lily", "Final Impact", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Ill Gill", "Final Impact", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(0, []), "Epsilon", "Gae Bolg", "1/213")]);

const Viridia_UltimateDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Bartle", "Final Impact", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Barble", "Guilty Light", "1/168"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Tollaw", "Agito (AUW 1975) real", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "El Rappy", "Angry Fist", "1/64"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Pal Rappy", "Red Scorpio", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mothvert", "Gae Bolg", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gulgus", "Custom Frame ver.00", "1/683"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gulgus-gue", "Inferno Bazooka", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Hildelt", "Star Amplifier", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Hildetorr", "Red Saber", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Sil Dragon", "Final Impact", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Forest 1 Box", "Meteor Smash", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Meteor Smash", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Vjaya", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Vulmer", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Govulmer", "Final Impact", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Melqueek", "Yasha", "1/67,216"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ob Lily", "Final Impact", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mil Lily", "God/Power", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Crimson Assassin", "Red Partisan", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Nano Dragon", "Red Sword", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Pofuilly Slime", "Stag Cutlery", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Pouilly Slime", "God/Body", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Pan Arms", "Sange", "1/350"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Hidoom", "Mahu", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Migium", "Yamato", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Dal Ral Lie", "Gae Bolg", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Cave 1 Box", "Meteor Smash", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Cave 2 Box", "Meteor Smash", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Final Impact", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Vjaya", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Cave 3 Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gilchich", "Final Impact", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Dubchich", "Devil/Battle", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Canabin", "Viridia Card", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Canune", "DB\'s Shield", "1/585"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Sinow Blue", "Red Daggers", "1/525"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Sinow Red", "Heaven Punisher", "1/190,650"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Baranz", "Parts of Baranz", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Vol Opt ver.2", "Ruby Bullet", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "Final Impact", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Final Impact", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Vjaya", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Arlan", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Merlan", "Flame Visit", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Del-D", "Red Scorpio", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Delsaber", "Delsaber\'s Left Arm", "1/455"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Claw", "Silence Claw", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Bulclaw", "Sacred Cloth", "1/2,276"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Indi Belra", "Belra\'s Right Arm", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Dark Gunner", "Luminous Field", "1/2,276"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gran Sorcerer", "Lavis Cannon", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Dark Bringer", "Bringer\'s Right Arm", "1/358"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 1 Box", "Final Impact", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "Final Impact", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Final Impact", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Gae Bolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Arlan", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Merlan", "Victor Axe", "1/1,016"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Del-D", "Flame Visit", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "El Rappy", "Final Impact", "1/64"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Love Rappy", "Agito (AUW 1980)", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ob Lily", "Cure/Poison", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mil Lily", "Standstill Shield", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mothvert", "Final Impact", "1/1,575"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Hildelt", "Asuka", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Hildetorr", "Kamui", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Crimson Assassin", "Victor Axe", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Indi Belra", "Twin Psychogun", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Barba Ray", "Final Impact", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Temple Alpha Box", "Meteor Smash", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Temple Alpha Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "Meteor Smash", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "Vjaya", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gilchich", "Final Impact", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Dubchich", "Gae Bolg", "1/122"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gulgus", "Final Impact", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gulgus-gue", "Flowen\'s Shield", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Pan Arms", "Suppressed Gun", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Hidoom", "God/Arm", "1/1,138"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Migium", "Berdysh", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gran Sorcerer", "Brightness Circle", "1/4,096"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Delsaber", "Agito (AUW 1977)", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Baranz", "Panzer Faust", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gol Dragon", "God Hand", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Alpha Box", "Meteor Smash", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Alpha Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Beta Box", "Meteor Smash", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "VR Spaceship Beta Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Merillia", "Stink Frame", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Meriltas", "Cure/Shock", "1/1,463"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mericarol", "Madam\'s Umbrella", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Merikle", "Soul Banish", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mericus", "Anti Android Rifle", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ul Gibbon", "Final Impact", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Zol Gibbon", "Electro Frame", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gibbles", "Madam\'s Parasol", "1/12,603"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gee", "Fatsia", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gi Gue", "Gi Gue\'s Body", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Sinow Berill", "Sting Tip", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Sinow Spigell", "Agito (AUW 1983)", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Gal Gryphon", "Red Scorpio", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Final Impact", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Vjaya", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "Final Impact", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Jungle E Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Final Impact", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Vjaya", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "Final Impact", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Dolmolm", "Silence Claw", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Dolmdarl", "Guilty Light", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Recon", "Maser Beam", "1/5,120"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Sinow Zoa", "Agito (AUW 1991)", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Sinow Zele", "Yasminkov 2000H", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Morfos", "Secure Feet", "1/2,560"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Deldepth", "Yamigarasu", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Delbiter", "Psycho Wand", "1/131,072"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "Final Impact", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Seabed Upper Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Final Impact", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Gae Bolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Del Lily", "Book of Hitogata", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Ill Gill", "Nei\'s Claw", "1/25,206"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(0, []), "Epsilon", "Final Impact", "1/213")]);

const Greenil_NormalDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Booma", "Booma\'s Right Arm", "1/8,359"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Gobooma", "Gobooma\'s Right Arm", "1/20,480"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Gigobooma", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Rag Rappy", "Rappy\'s Wing", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Al Rappy", "Mind Material", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Barbarous Wolf", "Star Atomizer", "1/759"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Hildeblue", "Power Material", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Evil Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Pal Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Guil Shark", "Sol Atomizer", "1/12"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Nar Lily", "General/Mind", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/10,082"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Nano Dragon", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Pofuilly Slime", "HP Material", "1/1,084"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Pouilly Slime", "Resist/Flame", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Pan Arms", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Hidoom", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Migium", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "De Rol Le", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Blaster", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Blade", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Gilchic", "S-Parts ver2.01", "1/10,639"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Dubchic", "General/Arm", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Canadine", "Blue Barrier", "1/5,516"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Canane", "Monogrinder", "1/2,257"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Sinow Beat", "Scape Doll", "1/8,511"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Sinow Gold", "Star Atomizer", "1/9"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Garanz", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Vol Opt", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Blaster", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Blade", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "La Dimenian", "Star Atomizer", "1/1,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "So Dimenian", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Delsaber", "Delsaber\'s Right Arm", "1/5,851"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Claw", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Bulclaw", "Visk-235W", "1/15,604"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Dark Belra", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Dark Gunner", "Visk-235W", "1/18,204"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Chaos Sorcerer", "Evade Material", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Chaos Bringer", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Beam", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Edge", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Dimenian", "HP Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "La Dimenian", "Luck Material", "1/5,872"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "So Dimenian", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Rag Rappy", "Monogrinder", "1/1,820"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Poison Lily", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Nar Lily", "General/Arm", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Hildeblue", "Resist/Freeze", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Grass Assassin", "Light Relief", "1/9,102"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Dark Belra", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mothmant", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Barba Ray", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Gilchic", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Dubchic", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Barbarous Wolf", "AddSlot", "1/9,102"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Pan Arms", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Migium", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Hidoom", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Chaos Sorcerer", "Monogrinder", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Delsaber", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Garanz", "S-Parts ver1.16", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Gol Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Merillia", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Meriltas", "Monogrinder", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mericarol", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mericus", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Merikle", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Ul Gibbon", "Mind Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Zol Gibbon", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Gibbles", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Gee", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Gi Gue", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Sinow Berill", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Sinow Spigell", "Scape Doll", "1/10,403"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Gal Gryphon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Blaster", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Blade", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Blaster", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Blade", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Dolmolm", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Dolmdarl", "Monogrinder", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Sinow Zoa", "Evade Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Sinow Zele", "Bloody Art", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Morfos", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Deldepth", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Delbiter", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Beam", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Edge", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Del Lily", "Resist/Flame", "1/13,375"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Ill Gill", "Resist/Light", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(1, []), "Epsilon", "Resist/Freeze", "1/15,604")]);

const Greenil_HardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Booma", "Booma\'s Right Arm", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Gobooma", "Gobooma\'s Right Arm", "1/8,534"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Gigobooma", "Blade Dance", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Al Rappy", "Inferno Bazooka", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Savage Wolf", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Barbarous Wolf", "Custom Ray ver.00", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Hildebear", "Visk-235W", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Hildeblue", "Wals-MK2", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Dragon", "Musashi", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Forest 1 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Forest 1 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Evil Shark", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Pal Shark", "Varista", "1/400"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Guil Shark", "Blade Dance", "1/244"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Poison Lily", "Varista", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Nar Lily", "Wals-MK2", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Nano Dragon", "Blade Dance", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Pofuilly Slime", "Custom Ray ver.00", "1/474"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Pouilly Slime", "Brave Knuckle", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Pan Arms", "Visk-235W", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Hidoom", "Varista", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Migium", "Varista", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "De Rol Le", "Talis", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Cave 2 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Laser", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Ripper", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Gilchic", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Dubchic", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Canadine", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Canane", "Visk-235W", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Sinow Beat", "Custom Ray ver.00", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Sinow Gold", "Blade Dance", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Garanz", "Double Saber", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Vol Opt", "Photon Launcher", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "Assist Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Laser", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Ripper", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Assist Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Dimenian", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "La Dimenian", "Custom Ray ver.00", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "So Dimenian", "Visk-235W", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Delsaber", "Delsaber\'s Left Arm", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Claw", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Bulclaw", "D-Parts ver1.01", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Dark Belra", "Blade Dance", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Dark Gunner", "Graviton Plate", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Chaos Sorcerer", "Visk-235W", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Chaos Bringer", "Elysion", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Visk-235W", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Blade Dance", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Dimenian", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "La Dimenian", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "So Dimenian", "Visk-235W", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Rag Rappy", "Custom Ray ver.00", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Love Rappy", "Sting Tip", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Poison Lily", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Nar Lily", "Wals-MK2", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Hildebear", "Wals-MK2", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Hildeblue", "Wals-MK2", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Grass Assassin", "Blade Dance", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Dark Belra", "Wals-MK2", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Barba Ray", "Double Saber", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Blue Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Gilchic", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Dubchic", "Visk-235W", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Savage Wolf", "Custom Ray ver.00", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Barbarous Wolf", "Blade Dance", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Pan Arms", "Visk-235W", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Migium", "Wals-MK2", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Hidoom", "Revival Garment", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Chaos Sorcerer", "Wals-MK2", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Delsaber", "Visk-235W", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Garanz", "Suppressed Gun", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Gol Dragon", "Brave Knuckle", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Alpha Box", "Blue Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Merillia", "Custom Ray ver.00", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Meriltas", "S-Parts ver1.16", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mericarol", "Wals-MK2", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Merikle", "Wals-MK2", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mericus", "Wals-MK2", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ul Gibbon", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Zol Gibbon", "Visk-235W", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Gibbles", "Plantain Leaf", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Gee", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Gi Gue", "Wals-MK2", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Sinow Spigell", "Blade Dance", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Gal Gryphon", "Photon Claw", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Laser", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Ripper", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Laser", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Ripper", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Dolmolm", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Dolmdarl", "Light Relief", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Sinow Zoa", "Custom Ray ver.00", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Sinow Zele", "Blade Dance", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Morfos", "Wals-MK2", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Deldepth", "Visk-235W", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Delbiter", "Twin Psychogun", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Visk-235W", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Blade Dance", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Del Lily", "Wals-MK2", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Ill Gill", "Wals-MK2", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(1, []), "Epsilon", "Wals-MK2", "1/213")]);

const Greenil_VeryHardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Booma", "Booma\'s Right Arm", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Gobooma", "Gobooma\'s Right Arm", "1/337"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Gigobooma", "Bloody Art", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Al Rappy", "Justy-23ST", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Savage Wolf", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Barbarous Wolf", "Photon Claw", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Hildebear", "Hildebear\'s Head", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Hildeblue", "Elysion", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Dragon", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Visk-235W", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Edge", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Evil Shark", "Blade Dance", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Pal Shark", "Wals-MK2", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Guil Shark", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Poison Lily", "Blade Dance", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Nar Lily", "Hero/Ability", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Nano Dragon", "Double Saber", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Pofuilly Slime", "Brave Knuckle", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Pouilly Slime", "Cure/Paralysis", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Pan Arms", "Magic Rock \"Moola\"", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Hidoom", "Wals-MK2", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Migium", "Wals-MK2", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "De Rol Le", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Cave 1 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Cave 1 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Visk-235W", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Ripper", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Gilchic", "Proto Regene Gear", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Dubchic", "God/Arm", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Canadine", "Wals-MK2", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Canane", "Regene Gear Adv.", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Sinow Beat", "S-Beat\'s Arms", "1/107"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Sinow Gold", "Agito (AUW 2001)", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Garanz", "Justy-23ST", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Vol Opt", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Wals-MK2", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Blade Dance", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Dimenian", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "La Dimenian", "Inferno Bazooka", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "So Dimenian", "Wals-MK2", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Delsaber", "Delsaber\'s Right Arm", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Claw", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Bulclaw", "DB\'s Shield", "1/143"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Dark Belra", "Wals-MK2", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Dark Gunner", "D-Parts ver1.01", "1/285"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Chaos Sorcerer", "Talis", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Chaos Bringer", "Star Atomizer", "1/42"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 1 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 1 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Wals-MK2", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Blade Dance", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Dimenian", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "La Dimenian", "Wals-MK2", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "So Dimenian", "Flowen\'s Shield", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Rag Rappy", "Bloody Art", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Love Rappy", "Justy-23ST", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Poison Lily", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Nar Lily", "Justy-23ST", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Hildebear", "Magic Rock \"Moola\"", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Hildeblue", "Justy-23ST", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Grass Assassin", "Light Relief", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Dark Belra", "Justy-23ST", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Barba Ray", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Temple Alpha Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Visk-235W", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Edge", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Gilchic", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Dubchic", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Savage Wolf", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Barbarous Wolf", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Pan Arms", "Wals-MK2", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Migium", "Twin Psychogun", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Hidoom", "Justy-23ST", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Chaos Sorcerer", "Justy-23ST", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Delsaber", "Justy-23ST", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Garanz", "S-Parts ver1.16", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Gol Dragon", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Beta Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Merillia", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Meriltas", "Wals-MK2", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mericarol", "Plantain Leaf", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mericus", "Mahu", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Merikle", "Justy-23ST", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ul Gibbon", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Zol Gibbon", "Wals-MK2", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Gibbles", "Revival Garment", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Gee", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Gi Gue", "Stink Frame", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Sinow Spigell", "Wals-MK2", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Gal Gryphon", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Visk-235W", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Ripper", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Wals-MK2", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Blade Dance", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Dolmolm", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Dolmdarl", "Wals-MK2", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Sinow Zoa", "Wals-MK2", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Sinow Zele", "Wals-MK2", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Morfos", "Bloody Art", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Deldepth", "Light Relief", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Delbiter", "Suppressed Gun", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "Wals-MK2", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Blade Dance", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Del Lily", "Cross Scar", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Ill Gill", "Justy-23ST", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(1, []), "Epsilon", "Justy-23ST", "1/213")]);

const Greenil_UltimateDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Bartle", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Barble", "Stag Cutlery", "1/168"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Tollaw", "Red Handgun", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "El Rappy", "Angry Fist", "1/64"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Pal Rappy", "Guard Wave", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mothvert", "Mahu", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gulgus", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gulgus-gue", "Inferno Bazooka", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Hildelt", "Star Amplifier", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Hildetorr", "Frozen Shooter", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Sil Dragon", "Justy-23ST", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Forest 1 Box", "Wals-MK2", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Wals-MK2", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Bloody Art", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Vulmer", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Govulmer", "Silence Claw", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Melqueek", "Demolition Comet", "1/2,101"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ob Lily", "Justy-23ST", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mil Lily", "DB\'s Sword (AUW 3062)", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Crimson Assassin", "Syncesta", "1/18,332"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Nano Dragon", "God/Arm", "1/931"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Pofuilly Slime", "DB\'s Shield", "1/759"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Pouilly Slime", "Morning Glory", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Pan Arms", "Red Daggers", "1/350"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Hidoom", "Elysion", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Migium", "Guilty Light", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Dal Ral Lie", "Holy Ray", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Cave 1 Box", "Wals-MK2", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Cave 2 Box", "Wals-MK2", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Cave 2 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Justy-23ST", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Bloody Art", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Cave 3 Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gilchich", "Yasminkov 3000R", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Dubchich", "Hero/Ability", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Canabin", "Justy-23ST", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Canune", "Kasami Bracer", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Sinow Blue", "Magic Rock \"Moola\"", "1/525"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Sinow Red", "NUG2000 Bazooka", "1/18,332"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Baranz", "Parts of Baranz", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Vol Opt ver.2", "Ruby Bullet", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "Justy-23ST", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Justy-23ST", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Bloody Art", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Arlan", "Red Scorpio", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Merlan", "Spread Needle", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Del-D", "DF Field", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Delsaber", "Agito (AUW 1975) real", "1/22,405"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Claw", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Bulclaw", "Cure/Paralysis", "1/1,138"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Indi Belra", "Belra\'s Right Arm", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Dark Gunner", "Red Mechgun", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gran Sorcerer", "Psycho Wand", "1/299,593"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Dark Bringer", "Bringer\'s Right Arm", "1/358"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 1 Box", "Justy-23ST", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "Justy-23ST", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Justy-23ST", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Cross Scar", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ruins 3 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Arlan", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Merlan", "Standstill Shield", "1/3,303"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Del-D", "Yasminkov 2000H", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "El Rappy", "Suppressed Gun", "1/315"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Love Rappy", "God/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ob Lily", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mil Lily", "Custom Barrier ver.00", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mothvert", "Justy-23ST", "1/1,575"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Hildelt", "Flowen\'s Sword (AUW 3060)", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Hildetorr", "Agito (AUW 1983)", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Crimson Assassin", "Stink Frame", "1/1,280"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Indi Belra", "Magic Rock \"Moola\"", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Barba Ray", "Stag Cutlery", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Temple Alpha Box", "Wals-MK2", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Wals-MK2", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Bloody Art", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Temple Beta Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gilchich", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Dubchich", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gulgus", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gulgus-gue", "HP/Revival", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Pan Arms", "Parts of Egg Blaster", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Hidoom", "Kamui", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Migium", "Twin Psychogun", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gran Sorcerer", "Greenill Card", "1/40,330"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Delsaber", "Handgun: Guld", "1/40,330"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Baranz", "Panzer Faust", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gol Dragon", "Maser Beam", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Alpha Box", "Wals-MK2", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Beta Box", "Wals-MK2", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Merillia", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Meriltas", "Asuka", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mericarol", "Plantain Leaf", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Merikle", "Berdysh", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mericus", "Red Scorpio", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ul Gibbon", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Zol Gibbon", "Secure Feet", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gibbles", "Angel Harp", "1/12,603"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gee", "Cure/Slow", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gi Gue", "Gi Gue\'s Body", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Sinow Spigell", "Yasminkov 3000R", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Gal Gryphon", "Gal Gryphon\'s Wing", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Justy-23ST", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Bloody Art", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "Justy-23ST", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Justy-23ST", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Bloody Art", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Mountain Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "Justy-23ST", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Dolmolm", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Dolmdarl", "Mahu", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Recon", "Justy-23ST", "1/640"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Sinow Zoa", "Anti Android Rifle", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Sinow Zele", "Yasminkov 7000V", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Morfos", "Lavis Cannon", "1/25,206"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Deldepth", "Aura Field", "1/2,560"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Delbiter", "Heaven Punisher", "1/131,072"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "Justy-23ST", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Justy-23ST", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Cross Scar", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Del Lily", "Cross Scar", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Ill Gill", "Flame Garment", "1/2,561"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(1, []), "Epsilon", "Ano Rifle", "1/1,050")]);

const Skyly_NormalDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Booma", "Booma\'s Right Arm", "1/8,359"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Gobooma", "Gobooma\'s Right Arm", "1/20,480"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Gigobooma", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Rag Rappy", "Rappy\'s Wing", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Al Rappy", "Mind Material", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Barbarous Wolf", "Sol Atomizer", "1/759"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Hildeblue", "Resist/Fire", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Evil Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Pal Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Guil Shark", "Monogrinder", "1/2,101"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Nar Lily", "General/Mind", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/10,082"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Nano Dragon", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Pofuilly Slime", "Def Material", "1/1,084"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Pouilly Slime", "Resist/Thunder", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Pan Arms", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Hidoom", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Migium", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "De Rol Le", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Breaker", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Blaster", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Gilchic", "S-Parts ver2.01", "1/10,639"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Dubchic", "HP/Restorate", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Canadine", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Canane", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Sinow Beat", "Monogrinder", "1/745"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Sinow Gold", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Garanz", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Vol Opt", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Breaker", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Blaster", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "La Dimenian", "Scape Doll", "1/15,100"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "So Dimenian", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Delsaber", "Delsaber\'s Right Arm", "1/5,851"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Claw", "Red Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Bulclaw", "Sacred Guard", "1/19,859"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Dark Belra", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Dark Gunner", "Invisible Guard", "1/7,447"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Chaos Sorcerer", "Sol Atomizer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Chaos Bringer", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Ruins 1 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Claymore", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Beam", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Dimenian", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "La Dimenian", "Monogrinder", "1/5,872"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "So Dimenian", "Mind Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Rag Rappy", "Monogrinder", "1/1,820"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Poison Lily", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Nar Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Hildeblue", "General/Power", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Grass Assassin", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Dark Belra", "Sol Atomizer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mothmant", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Barba Ray", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Gilchic", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Dubchic", "HP Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Savage Wolf", "Def Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Barbarous Wolf", "Luck Material", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Pan Arms", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Migium", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Hidoom", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Chaos Sorcerer", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Delsaber", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Garanz", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Gol Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Alpha Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Merillia", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Meriltas", "Monogrinder", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mericarol", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mericus", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Merikle", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Ul Gibbon", "AddSlot", "1/9,102"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Zol Gibbon", "AddSlot", "1/7,802"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Gibbles", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Gee", "Flowen\'s Sword", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Gi Gue", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Sinow Berill", "Power Material", "1/1,862"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Sinow Spigell", "Dragon/HP", "1/4,045"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Gal Gryphon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Breaker", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Blaster", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Breaker", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Blaster", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Dolmolm", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Dolmdarl", "Star Atomizer", "1/3,344"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Sinow Zoa", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Sinow Zele", "Monogrinder", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Morfos", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Deldepth", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Delbiter", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Claymore", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Beam", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Del Lily", "Resist/Flame", "1/13,375"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Ill Gill", "Resist/Light", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(2, []), "Epsilon", "Resist/Freeze", "1/15,604")]);

const Skyly_HardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Booma", "Booma\'s Right Arm", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Gobooma", "Gobooma\'s Right Arm", "1/8,534"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Gigobooma", "Flowen\'s Sword", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Al Rappy", "Last Survivor", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Savage Wolf", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Barbarous Wolf", "Kaladbolg", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Hildebear", "Flowen\'s Sword", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Hildeblue", "Photon Claw", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Dragon", "Musashi", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Evil Shark", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Pal Shark", "DB\'s Saber", "1/400"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Guil Shark", "Flowen\'s Sword", "1/244"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Poison Lily", "DB\'s Saber", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Nar Lily", "Last Survivor", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Nano Dragon", "Flowen\'s Sword", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Pofuilly Slime", "Kaladbolg", "1/474"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Pouilly Slime", "Photon Claw", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Pan Arms", "Visk-235W", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Hidoom", "DB\'s Saber", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Migium", "DB\'s Saber", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "De Rol Le", "Talis", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Cave 1 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Calibur", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Laser", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Gilchic", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Dubchic", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Canadine", "DB\'s Saber", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Canane", "Visk-235W", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Sinow Beat", "Kaladbolg", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Sinow Gold", "Flowen\'s Sword", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Garanz", "Double Saber", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Vol Opt", "Photon Launcher", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "Yellow Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Calibur", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Laser", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Yellow Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Dimenian", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "La Dimenian", "Kaladbolg", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "So Dimenian", "Flowen\'s Sword", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Delsaber", "Delsaber\'s Left Arm", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Claw", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Bulclaw", "D-Parts ver1.01", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Dark Belra", "Visk-235W", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Dark Gunner", "Graviton Plate", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Chaos Sorcerer", "Flowen\'s Sword", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Chaos Bringer", "Brave Knuckle", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 1 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 1 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Flowen\'s Sword", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Visk-235W", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Dimenian", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "La Dimenian", "DB\'s Saber", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "So Dimenian", "Flowen\'s Sword", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Rag Rappy", "Kaladbolg", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Love Rappy", "Sting Tip", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Poison Lily", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Nar Lily", "Last Survivor", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Hildebear", "Last Survivor", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Hildeblue", "Last Survivor", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Grass Assassin", "Visk-235W", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Dark Belra", "Last Survivor", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Barba Ray", "Double Saber", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "Assist Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Gilchic", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Dubchic", "Flowen\'s Sword", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Savage Wolf", "Kaladbolg", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Barbarous Wolf", "Visk-235W", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Pan Arms", "Flowen\'s Sword", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Migium", "Last Survivor", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Hidoom", "Attribute Wall", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Chaos Sorcerer", "Last Survivor", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Delsaber", "Flowen\'s Sword", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Garanz", "Victor Axe", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Gol Dragon", "Brave Knuckle", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Alpha Box", "Assist Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Merillia", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Meriltas", "Revival Garment", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mericarol", "Last Survivor", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Merikle", "Last Survivor", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mericus", "Last Survivor", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ul Gibbon", "Kaladbolg", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Zol Gibbon", "Flowen\'s Sword", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Gibbles", "Fatsia", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Gee", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Gi Gue", "Last Survivor", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Sinow Spigell", "Visk-235W", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Gal Gryphon", "Photon Claw", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Calibur", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Laser", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Calibur", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Laser", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Dolmolm", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Dolmdarl", "Star Atomizer", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Sinow Zoa", "Kaladbolg", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Sinow Zele", "Visk-235W", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Morfos", "Last Survivor", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Deldepth", "Flowen\'s Sword", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Delbiter", "Musashi", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Flowen\'s Sword", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Visk-235W", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Del Lily", "Last Survivor", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Ill Gill", "Last Survivor", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(2, []), "Epsilon", "Last Survivor", "1/213")]);

const Skyly_VeryHardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Booma", "Booma\'s Right Arm", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Gobooma", "Gobooma\'s Right Arm", "1/337"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Gigobooma", "Gigobooma\'s Right Arm", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Al Rappy", "Last Survivor", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Savage Wolf", "Flowen\'s Sword", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Barbarous Wolf", "Photon Claw", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Hildebear", "Dragon Slayer", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Hildeblue", "God/Arm", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Dragon", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Flowen\'s Sword", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Beam", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Evil Shark", "Flowen\'s Sword", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Pal Shark", "Last Survivor", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Guil Shark", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Poison Lily", "Last Survivor", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Nar Lily", "God/HP", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Nano Dragon", "Double Saber", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Pofuilly Slime", "Brave Knuckle", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Pouilly Slime", "God/Body", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Pan Arms", "Dragon Slayer", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Hidoom", "Last Survivor", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Migium", "Last Survivor", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "De Rol Le", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Cave 1 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Flowen\'s Sword", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Laser", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Gilchic", "Graviton Plate", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Dubchic", "God/Arm", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Canadine", "Visk-235W", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Canane", "DB\'s Shield", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Sinow Beat", "S-Beat\'s Arms", "1/107"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Sinow Gold", "Last Survivor", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Garanz", "Dragon Slayer", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Vol Opt", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Last Survivor", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Visk-235W", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Dimenian", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "La Dimenian", "Last Survivor", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "So Dimenian", "Last Survivor", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Delsaber", "Delsaber\'s Right Arm", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Claw", "Last Survivor", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Bulclaw", "DB\'s Armor", "1/143"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Dark Belra", "Power Material", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Dark Gunner", "Stink Frame", "1/285"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Chaos Sorcerer", "Talis", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Chaos Bringer", "Dragon Slayer", "1/42"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Last Survivor", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Visk-235W", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Dimenian", "Last Survivor", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "La Dimenian", "Last Survivor", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "So Dimenian", "Last Survivor", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Rag Rappy", "Combat Gear", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Love Rappy", "Dragon Slayer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Poison Lily", "Flowen\'s Sword", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Nar Lily", "Regenerate Gear", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Hildebear", "Dragon Slayer", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Hildeblue", "Mahu", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Grass Assassin", "Last Survivor", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Dark Belra", "Last Survivor", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Barba Ray", "Stag Cutlery", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Temple Alpha Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "Flowen\'s Sword", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "Beam", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Gilchic", "Last Survivor", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Dubchic", "Last Survivor", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Savage Wolf", "Flowen\'s Sword", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Barbarous Wolf", "Last Survivor", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Pan Arms", "Last Survivor", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Migium", "Dragon Slayer", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Hidoom", "Dragon Slayer", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Chaos Sorcerer", "Sting Tip", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Delsaber", "Attribute Wall", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Garanz", "Dragon Slayer", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Gol Dragon", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Alpha Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Merillia", "Flowen\'s Sword", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Meriltas", "Last Survivor", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mericarol", "Fatsia", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mericus", "Guilty Light", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Merikle", "Dragon Slayer", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ul Gibbon", "Last Survivor", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Zol Gibbon", "Wals-MK2", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Gibbles", "Victor Axe", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Gee", "Last Survivor", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Gi Gue", "Custom Barrier ver.00", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Sinow Spigell", "Wals-MK2", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Gal Gryphon", "Angry Fist", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Flowen\'s Sword", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Laser", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Last Survivor", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Visk-235W", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Dolmolm", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Dolmdarl", "Flowen\'s Shield", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Sinow Zoa", "Last Survivor", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Sinow Zele", "Silence Claw", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Morfos", "Last Survivor", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Deldepth", "Flowen\'s Frame", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Delbiter", "Justy-23ST", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "Last Survivor", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Visk-235W", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Del Lily", "Justy-23ST", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Ill Gill", "Dragon Slayer", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(2, []), "Epsilon", "Dragon Slayer", "1/213")]);

const Skyly_UltimateDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Bartle", "Dragon Slayer", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Barble", "Justy-23ST", "1/168"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Tollaw", "Sacred Guard", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "El Rappy", "Angry Fist", "1/64"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Pal Rappy", "Angel Harp", "1/21"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mothvert", "Dragon Slayer", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gulgus", "Stag Cutlery", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gulgus-gue", "God/Arm", "1/1,138"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Hildelt", "Flowen\'s Sword (AUW 3064)", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Hildetorr", "Red Saber", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Sil Dragon", "Dragon\'s Claw", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Forest 1 Box", "Last Survivor", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Last Survivor", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Wals-MK2", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Vulmer", "Chain Sawd", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Govulmer", "Red Sword", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Melqueek", "God/HP", "1/3,413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ob Lily", "Guilty Light", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mil Lily", "Sange", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Crimson Assassin", "Red Daggers", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Nano Dragon", "Red Slicer", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Pofuilly Slime", "Dragon Slayer", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Pouilly Slime", "Demolition Comet", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Pan Arms", "P-Arm\'s Arms", "1/350"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Hidoom", "DB\'s Shield", "1/455"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Migium", "Yamato", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Dal Ral Lie", "Dragon Slayer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Cave 1 Box", "Last Survivor", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Cave 2 Box", "Last Survivor", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Dragon Slayer", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Wals-MK2", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Cave 3 Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gilchich", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Dubchich", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Canabin", "Dragon Slayer", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Canune", "Asuka", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Sinow Blue", "Luminous Field", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Sinow Red", "Sinow Red\'s Arms", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Baranz", "Syncesta", "1/11,862"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Vol Opt ver.2", "Justy-23ST", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "Dragon Slayer", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Dragon Slayer", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Wals-MK2", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mine 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Arlan", "Dragon Slayer", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Merlan", "God/Body", "1/1,463"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Del-D", "Lavis Cannon", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Delsaber", "Delsaber\'s Left Arm", "1/455"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Claw", "Silence Claw", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Bulclaw", "Morning Glory", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Indi Belra", "Sacred Cloth", "1/2,276"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Dark Gunner", "Skyly Card", "1/22,405"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gran Sorcerer", "Psycho Wand", "1/299,593"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Dark Bringer", "Meteor Cudgel", "1/358"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 1 Box", "Dragon Slayer", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 1 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "Dragon Slayer", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Dragon Slayer", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Justy-23ST", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Arlan", "Dragon Slayer", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Merlan", "Flowen\'s Shield", "1/1,016"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Del-D", "Mahu", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "El Rappy", "Justy-23ST", "1/64"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Love Rappy", "Heart of Poumn", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ob Lily", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mil Lily", "Regenerate Gear", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mothvert", "Justy-23ST", "1/1,575"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Hildelt", "Ancient Saber", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Hildetorr", "God/Power", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Crimson Assassin", "DB\'s Sword (AUW 3067)", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Indi Belra", "Yasha", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Barba Ray", "Twin Brand", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Temple Alpha Box", "Last Survivor", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "Last Survivor", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "Wals-MK2", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Temple Beta Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gilchich", "Dragon Slayer", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Dubchich", "Chain Sawd", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gulgus", "Dragon Slayer", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gulgus-gue", "Victor Axe", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Pan Arms", "Sting Tip", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Hidoom", "Combat Gear", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Migium", "Agito (AUW 1975) real", "1/22,405"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gran Sorcerer", "Mahu", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Delsaber", "Flight Cutter", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Baranz", "Parts of Egg Blaster", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gol Dragon", "Maser Beam", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Alpha Box", "Last Survivor", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Beta Box", "Last Survivor", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Merillia", "Stag Cutlery", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Meriltas", "Fatsia", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mericarol", "Monkey King Bar", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Merikle", "Berdysh", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mericus", "Yasminkov 7000V", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ul Gibbon", "Dragon Slayer", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Zol Gibbon", "HP/Revival", "1/1,463"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gibbles", "Partisan of Lightning", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gee", "Justy-23ST", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gi Gue", "Sealed J-Sword", "1/12,603"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Sinow Spigell", "Heaven Punisher", "1/22,405"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Gal Gryphon", "God Hand", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Dragon Slayer", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Wals-MK2", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "Dragon Slayer", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Dragon Slayer", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Wals-MK2", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "Dragon Slayer", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "CCA Main & Beach Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Dolmolm", "Cure/Paralysis", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Dolmdarl", "Standstill Shield", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Recon", "Guilty Light", "1/3,151"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Sinow Zoa", "Silence Claw", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Sinow Zele", "Zanba", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Morfos", "Twin Blaze", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Deldepth", "Brightness Circle", "1/2,560"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Delbiter", "Soul Banish", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "Dragon Slayer", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Dragon Slayer", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Justy-23ST", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Del Lily", "Dragon Slayer", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Ill Gill", "Yamigarasu", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(2, []), "Epsilon", "Rika\'s Claw", "1/1,050")]);

const Bluefull_NormalDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Booma", "Booma\'s Right Arm", "1/8,359"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Gobooma", "Gobooma\'s Right Arm", "1/20,480"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Gigobooma", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Rag Rappy", "Rappy\'s Wing", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Al Rappy", "HP Material", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Barbarous Wolf", "Scape Doll", "1/10,403"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Hildeblue", "General/Mind", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Evil Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Pal Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Guil Shark", "Sol Atomizer", "1/12"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Nar Lily", "Dragon/HP", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/10,082"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Nano Dragon", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Pofuilly Slime", "Evade Material", "1/1,084"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Pouilly Slime", "Resist/Thunder", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Pan Arms", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Hidoom", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Migium", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "De Rol Le", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Cave 1 Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Cave 2 Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Glaive", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Pole", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Gilchic", "Brionac", "1/14,629"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Dubchic", "TP/Restorate", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Canadine", "Yellow Barrier", "1/5,516"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Canane", "Trimate", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Sinow Beat", "Monogrinder", "1/745"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Sinow Gold", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Garanz", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Vol Opt", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Glaive", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Pole", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "La Dimenian", "Star Atomizer", "1/1,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "So Dimenian", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Delsaber", "Delsaber\'s Right Arm", "1/5,851"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Claw", "Red Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Bulclaw", "Sacred Guard", "1/9,930"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Dark Belra", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Dark Gunner", "Brionac", "1/18,204"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Chaos Sorcerer", "Sol Atomizer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Chaos Bringer", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Berdysh", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Pillar", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "La Dimenian", "Monogrinder", "1/5,872"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "So Dimenian", "Def Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Rag Rappy", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Poison Lily", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Nar Lily", "HP/Restorate", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Hildeblue", "Trigrinder", "1/306,783,378"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Grass Assassin", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Dark Belra", "Sol Atomizer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mothmant", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Barba Ray", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Gilchic", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Dubchic", "HP Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Savage Wolf", "Evade Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Barbarous Wolf", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Pan Arms", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Migium", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Hidoom", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Chaos Sorcerer", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Delsaber", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Garanz", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Gol Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Beta Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Merillia", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Meriltas", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mericarol", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mericus", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Merikle", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Ul Gibbon", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Zol Gibbon", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Gibbles", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Gee", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Gi Gue", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Sinow Berill", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Sinow Spigell", "Scape Doll", "1/10,403"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Gal Gryphon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Glaive", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Pole", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Glaive", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Pole", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Dolmolm", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Dolmdarl", "AddSlot", "1/7,802"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Sinow Zoa", "HP Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Sinow Zele", "HP Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Morfos", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Deldepth", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Delbiter", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Berdysh", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Pillar", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Del Lily", "Resist/Freeze", "1/13,375"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Ill Gill", "Resist/Flame", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(3, []), "Epsilon", "Resist/Thunder", "1/15,604")]);

const Bluefull_HardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Booma", "Booma\'s Right Arm", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Gobooma", "Gobooma\'s Right Arm", "1/8,534"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Gigobooma", "Brionac", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Al Rappy", "Branch of PakuPaku", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Savage Wolf", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Barbarous Wolf", "Varista", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Hildebear", "Brionac", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Hildeblue", "Vjaya", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Dragon", "Musashi", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Forest 1 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Evil Shark", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Pal Shark", "Club of Laconium", "1/400"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Guil Shark", "Brionac", "1/244"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Poison Lily", "Club of Laconium", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Nar Lily", "Vjaya", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Nano Dragon", "Battle Verge", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Pofuilly Slime", "DB\'s Saber", "1/474"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Pouilly Slime", "Vjaya", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Pan Arms", "Brionac", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Hidoom", "DB\'s Saber", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Migium", "Club of Laconium", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "De Rol Le", "Talis", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Cave 1 Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Cave 1 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Cave 2 Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Gungnir", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Pillar", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Gilchic", "Secret Gear", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Dubchic", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Canadine", "Club of Laconium", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Canane", "Battle Verge", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Sinow Beat", "DB\'s Saber", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Sinow Gold", "Brionac", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Garanz", "Brionac", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Vol Opt", "Photon Launcher", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "Recovery Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Gungnir", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Pillar", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Recovery Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Dimenian", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "La Dimenian", "DB\'s Saber", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "So Dimenian", "Battle Verge", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Delsaber", "Monogrinder", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Claw", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Bulclaw", "Brionac", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Dark Belra", "Brionac", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Dark Gunner", "Graviton Plate", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Chaos Sorcerer", "Battle Verge", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Chaos Bringer", "Elysion", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Brionac", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Striker", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Dimenian", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "La Dimenian", "DB\'s Saber", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "So Dimenian", "Brionac", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Rag Rappy", "Club of Laconium", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Love Rappy", "Suppressed Gun", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Poison Lily", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Nar Lily", "Vjaya", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Hildebear", "Vjaya", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Hildeblue", "Vjaya", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Grass Assassin", "Battle Verge", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Dark Belra", "Vjaya", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Barba Ray", "Double Saber", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "Blue Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Gilchic", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Dubchic", "Brionac", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Savage Wolf", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Barbarous Wolf", "Battle Verge", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Pan Arms", "Brionac", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Migium", "Vjaya", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Hidoom", "S-Parts ver1.16", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Chaos Sorcerer", "Vjaya", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Delsaber", "Brionac", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Garanz", "Victor Axe", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Gol Dragon", "Brave Knuckle", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Alpha Box", "Blue Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Merillia", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Meriltas", "Attribute Wall", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mericarol", "Vjaya", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Merikle", "Vjaya", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mericus", "Vjaya", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ul Gibbon", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Zol Gibbon", "Brionac", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Gibbles", "Plantain Leaf", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Gee", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Gi Gue", "Vjaya", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Sinow Spigell", "Battle Verge", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Gal Gryphon", "Photon Claw", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Gungnir", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Pillar", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Gungnir", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Pillar", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Dolmolm", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Dolmdarl", "Revival Garment", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Sinow Zoa", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Sinow Zele", "Attribute Plate", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Morfos", "Vjaya", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Deldepth", "Brionac", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Delbiter", "Sting Tip", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Brionac", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Striker", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Del Lily", "Vjaya", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Ill Gill", "Vjaya", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(3, []), "Epsilon", "Vjaya", "1/213")]);

const Bluefull_VeryHardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Booma", "Booma\'s Right Arm", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Gobooma", "Gobooma\'s Right Arm", "1/337"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Gigobooma", "Branch of PakuPaku", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Al Rappy", "Elysion", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Savage Wolf", "Battle Verge", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Barbarous Wolf", "Photon Claw", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Hildebear", "Hildebear\'s Head", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Hildeblue", "Hildeblue\'s Head", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Dragon", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Forest 1 Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Brionac", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Pillar", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Evil Shark", "Vjaya", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Pal Shark", "Battle Verge", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Guil Shark", "Stag Cutlery", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Poison Lily", "Kaladbolg", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Nar Lily", "Cure/Confuse", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Nano Dragon", "Vjaya", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Pofuilly Slime", "Angry Fist", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Pouilly Slime", "HP/Revival", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Pan Arms", "Magic Rock \"Moola\"", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Hidoom", "Vjaya", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Migium", "Vjaya", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "De Rol Le", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Cave 1 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Cave 1 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Brionac", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Striker", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Gilchic", "Proto Regene Gear", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Dubchic", "Devil/Battle", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Canadine", "Brave Hammer", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Canane", "Regene Gear Adv.", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Sinow Beat", "S-Beat\'s Arms", "1/107"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Sinow Gold", "AddSlot", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Garanz", "Gae Bolg", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Vol Opt", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Vjaya", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Battle Verge", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Dimenian", "Gae Bolg", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "La Dimenian", "Gae Bolg", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "So Dimenian", "Caduceus", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Delsaber", "Delsaber\'s Right Arm", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Claw", "Brave Hammer", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Bulclaw", "D-Parts ver2.10", "1/143"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Dark Belra", "Brave Hammer", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Dark Gunner", "Custom Frame ver.00", "1/285"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Chaos Sorcerer", "Mahu", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Chaos Bringer", "Gae Bolg", "1/42"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Vjaya", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Battle Verge", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Dimenian", "Vjaya", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "La Dimenian", "Brave Hammer", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "So Dimenian", "Silence Claw", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Rag Rappy", "Custom Barrier ver.00", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Love Rappy", "Gae Bolg", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Poison Lily", "Vjaya", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Nar Lily", "Gae Bolg", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Hildebear", "Vjaya", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Hildeblue", "Victor Axe", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Grass Assassin", "Stag Cutlery", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Dark Belra", "Vjaya", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Barba Ray", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Temple Alpha Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "Brionac", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "Pillar", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Gilchic", "Vjaya", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Dubchic", "Vjaya", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Savage Wolf", "Brave Hammer", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Barbarous Wolf", "Vjaya", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Pan Arms", "Vjaya", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Migium", "Angry Fist", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Hidoom", "Magic Rock \"Moola\"", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Chaos Sorcerer", "Sting Tip", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Delsaber", "Flowen\'s Shield", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Garanz", "Regenerate Gear", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Gol Dragon", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Merillia", "Vjaya", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Meriltas", "Brave Hammer", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mericarol", "Yamato", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mericus", "Guilty Light", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Merikle", "Attribute Plate", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ul Gibbon", "Brave Hammer", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Zol Gibbon", "Vjaya", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Gibbles", "Madam\'s Umbrella", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Gee", "Flowen\'s Frame", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Gi Gue", "Gae Bolg", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Sinow Spigell", "Plantain Leaf", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Gal Gryphon", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Brionac", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Striker", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Vjaya", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Battle Verge", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Dolmolm", "Fatsia", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Dolmdarl", "Brave Hammer", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Sinow Zoa", "Vjaya", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Sinow Zele", "Vjaya", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Morfos", "Brave Hammer", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Deldepth", "Attribute Wall", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Delbiter", "Suppressed Gun", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "Vjaya", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Battle Verge", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Del Lily", "Alive Aqhu", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Ill Gill", "Gae Bolg", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(3, []), "Epsilon", "Gae Bolg", "1/213")]);

const Bluefull_UltimateDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Bartle", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Barble", "Guilty Light", "1/168"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Tollaw", "Agito (AUW 1975) real", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "El Rappy", "Angry Fist", "1/64"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Pal Rappy", "HP/Revival", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mothvert", "Gae Bolg", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gulgus", "Alive Aqhu", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gulgus-gue", "Imperial Pick", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Hildelt", "Elysion", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Hildetorr", "Heaven Punisher", "1/205"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Sil Dragon", "Holy Ray", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Forest 1 Box", "Vjaya", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Forest 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Vjaya", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Brave Hammer", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Vulmer", "Silence Claw", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Govulmer", "Branch of PakuPaku", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Melqueek", "Cure/Confuse", "1/3,413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ob Lily", "Gae Bolg", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mil Lily", "Demolition Comet", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Crimson Assassin", "Red Partisan", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Nano Dragon", "Kasami Bracer", "1/1,862"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Pofuilly Slime", "Stag Cutlery", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Pouilly Slime", "Caduceus", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Pan Arms", "P-Arm\'s Arms", "1/350"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Hidoom", "Mahu", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Migium", "Gae Bolg", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Dal Ral Lie", "Alive Aqhu", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Cave 1 Box", "Vjaya", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Cave 2 Box", "Vjaya", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Gae Bolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Brave Hammer", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Cave 3 Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gilchich", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Dubchich", "Yamato", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Canabin", "Alive Aqhu", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Canune", "Sacred Guard", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Sinow Blue", "Magic Rock \"Moola\"", "1/525"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Sinow Red", "Lavis Cannon", "1/18,332"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Baranz", "Silence Claw", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Vol Opt ver.2", "Gae Bolg", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "Gae Bolg", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Gae Bolg", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Brave Hammer", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Arlan", "DB\'s Sword (3069 Chris)", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Merlan", "Red Scorpio", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Del-D", "Guardianna", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Delsaber", "Morning Glory", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Claw", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Bulclaw", "Devil/Battle", "1/1,138"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Indi Belra", "Book of Hitogata", "1/22,405"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Dark Gunner", "Red Slicer", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gran Sorcerer", "Sorcerer\'s Right Arm", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Dark Bringer", "Smoking Plate", "1/1,164"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 1 Box", "Gae Bolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "Gae Bolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Gae Bolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Alive Aqhu", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Arlan", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Merlan", "God/TP", "1/1,652"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Del-D", "Silence Claw", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "El Rappy", "Suppressed Gun", "1/315"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Love Rappy", "Rabbit Wand", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ob Lily", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mil Lily", "Victor Axe", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mothvert", "Gae Bolg", "1/1,575"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Hildelt", "Flowen\'s Sword (AUW 3067)", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Hildetorr", "Windmill", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Crimson Assassin", "Ancient Saber", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Indi Belra", "Angry Fist", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Barba Ray", "Gae Bolg", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Temple Alpha Box", "Vjaya", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "Vjaya", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "Brave Hammer", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Temple Beta Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gilchich", "Guilty Light", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Dubchich", "Alive Aqhu", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gulgus", "Alive Aqhu", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gulgus-gue", "Suppressed Gun", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Pan Arms", "Sting Tip", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Hidoom", "Magic Rock \"Moola\"", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Migium", "Mahu", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gran Sorcerer", "Devil/Technique", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Delsaber", "Flowen\'s Shield", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Baranz", "Regenerate Gear", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gol Dragon", "Maser Beam", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Alpha Box", "Vjaya", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Beta Box", "Vjaya", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Merillia", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Meriltas", "Flowen\'s Frame", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mericarol", "The Sigh of a God", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Merikle", "Partisan of Lightning", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mericus", "Berdysh", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ul Gibbon", "Bluefull Card", "1/33,608"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Zol Gibbon", "Agito (AUW 1983)", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gibbles", "Madam\'s Umbrella", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gee", "Alive Aqhu", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gi Gue", "Plantain Leaf", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Sinow Spigell", "Electro Frame", "1/1,138"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Gal Gryphon", "Gal Gryphon\'s Wing", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Gae Bolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Brave Hammer", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "Gae Bolg", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Gae Bolg", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Brave Hammer", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "Gae Bolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Dolmolm", "Fatsia", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Dolmdarl", "Imperial Pick", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Recon", "Twin Brand", "1/5,120"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Sinow Zoa", "Secure Feet", "1/3,413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Sinow Zele", "Zanba", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Morfos", "TP/Revival", "1/1,280"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Deldepth", "Soul Banish", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Delbiter", "Psycho Wand", "1/12,603"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "Gae Bolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Gae Bolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Alive Aqhu", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Del Lily", "Hitogata", "1/901"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Ill Gill", "Demonic Fork", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(3, []), "Epsilon", "Agito (AUW 1980)", "1/1,050")]);

const Purplenum_NormalDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Booma", "Booma\'s Right Arm", "1/8,359"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Gobooma", "Gobooma\'s Right Arm", "1/20,480"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Gigobooma", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Rag Rappy", "Rappy\'s Wing", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Al Rappy", "Mind Material", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Barbarous Wolf", "Sol Atomizer", "1/759"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Hildeblue", "General/Legs", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Forest 1 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Evil Shark", "Blue Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Pal Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Guil Shark", "Trimate", "1/12"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Nar Lily", "General/Legs", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/10,082"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Nano Dragon", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Pofuilly Slime", "HP Material", "1/1,084"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Pouilly Slime", "Resist/Flame", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Pan Arms", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Hidoom", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Migium", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "De Rol Le", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Cave 1 Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Cave 2 Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Repeater", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Blade", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Gilchic", "M&A60 Vise", "1/16,718"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Dubchic", "Dragon/HP", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Canadine", "Yellow Barrier", "1/5,516"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Canane", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Sinow Beat", "Evade Material", "1/745"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Sinow Gold", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Garanz", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Vol Opt", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Repeater", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Blade", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "La Dimenian", "Star Atomizer", "1/1,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "So Dimenian", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Delsaber", "Delsaber\'s Right Arm", "1/5,851"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Claw", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Bulclaw", "Sacred Guard", "1/9,930"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Dark Belra", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Dark Gunner", "Invisible Guard", "1/7,447"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Chaos Sorcerer", "Trimate", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Chaos Bringer", "Sol Atomizer", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Gatling", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Edge", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Dimenian", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "La Dimenian", "Monogrinder", "1/5,872"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "So Dimenian", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Rag Rappy", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Poison Lily", "Evade Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Nar Lily", "Dragon/HP", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Hildeblue", "Resist/Light", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Grass Assassin", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Dark Belra", "Sol Atomizer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mothmant", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Barba Ray", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Gilchic", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Dubchic", "Scape Doll", "1/15,604"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Barbarous Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Pan Arms", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Migium", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Hidoom", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Chaos Sorcerer", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Delsaber", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Garanz", "S-Parts ver1.16", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Gol Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Merillia", "HP Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Meriltas", "HP Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mericarol", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mericus", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Merikle", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Ul Gibbon", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Zol Gibbon", "Star Atomizer", "1/3,344"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Gibbles", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Gee", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Gi Gue", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Sinow Berill", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Sinow Spigell", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Gal Gryphon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Repeater", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Blade", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Repeater", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Blade", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Dolmolm", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Dolmdarl", "Mind Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Sinow Zoa", "Def Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Sinow Zele", "Luck Material", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Morfos", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Deldepth", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Delbiter", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Gatling", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Edge", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Del Lily", "Resist/Thunder", "1/13,375"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Ill Gill", "Resist/Freeze", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(4, []), "Epsilon", "Dragon/HP", "1/15,604")]);

const Purplenum_HardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Booma", "Booma\'s Right Arm", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Gobooma", "Gobooma\'s Right Arm", "1/8,534"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Gigobooma", "Blade Dance", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Al Rappy", "H&S25 Justice", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Savage Wolf", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Barbarous Wolf", "Varista", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Hildebear", "M&A60 Vise", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Hildeblue", "H&S25 Justice", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Dragon", "Musashi", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Forest 1 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Evil Shark", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Pal Shark", "Club of Laconium", "1/400"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Guil Shark", "M&A60 Vise", "1/244"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Poison Lily", "Club of Laconium", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Nar Lily", "H&S25 Justice", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Nano Dragon", "M&A60 Vise", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Pofuilly Slime", "Club of Laconium", "1/474"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Pouilly Slime", "Branch of PakuPaku", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Pan Arms", "Blade Dance", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Hidoom", "Varista", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Migium", "Varista", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "De Rol Le", "Talis", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Cave 1 Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Cave 1 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Cave 2 Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Cave 2 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Cave 2 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Vulcan", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Ripper", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Gilchic", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Dubchic", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Canadine", "Club of Laconium", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Canane", "M&A60 Vise", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Sinow Beat", "Varista", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Sinow Gold", "M&A60 Vise", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Garanz", "Inferno Bazooka", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Vol Opt", "Photon Launcher", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "Yellow Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Vulcan", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Ripper", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Yellow Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Dimenian", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "La Dimenian", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "So Dimenian", "Blade Dance", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Delsaber", "Delsaber\'s Left Arm", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Claw", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Bulclaw", "M&A60 Vise", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Dark Belra", "M&A60 Vise", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Dark Gunner", "Sense Plate", "1/9,930"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Chaos Sorcerer", "Blade Dance", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Chaos Bringer", "Elysion", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 1 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "M&A60 Vise", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Blade Dance", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Dimenian", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "La Dimenian", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "So Dimenian", "M&A60 Vise", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Rag Rappy", "Club of Laconium", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Love Rappy", "Twin Psychogun", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Poison Lily", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Nar Lily", "H&S25 Justice", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Hildebear", "H&S25 Justice", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Hildeblue", "H&S25 Justice", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Grass Assassin", "Blade Dance", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Dark Belra", "H&S25 Justice", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Barba Ray", "Double Saber", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "Recovery Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Gilchic", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Dubchic", "M&A60 Vise", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Savage Wolf", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Barbarous Wolf", "Blade Dance", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Pan Arms", "M&A60 Vise", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Migium", "H&S25 Justice", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Hidoom", "S-Parts ver1.16", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Chaos Sorcerer", "H&S25 Justice", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Delsaber", "M&A60 Vise", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Garanz", "Suppressed Gun", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Gol Dragon", "Brave Knuckle", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Alpha Box", "Recovery Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Beta Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Merillia", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Meriltas", "Attribute Wall", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mericarol", "H&S25 Justice", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Merikle", "H&S25 Justice", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mericus", "H&S25 Justice", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ul Gibbon", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Zol Gibbon", "M&A60 Vise", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Gibbles", "M&A60 Vise", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Gee", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Gi Gue", "H&S25 Justice", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Sinow Spigell", "Blade Dance", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Gal Gryphon", "Photon Claw", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Vulcan", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Ripper", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Vulcan", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Ripper", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Dolmolm", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Dolmdarl", "Sting Tip", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Sinow Zoa", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Sinow Zele", "Blade Dance", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Morfos", "H&S25 Justice", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Deldepth", "M&A60 Vise", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Delbiter", "Blade Dance", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "M&A60 Vise", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Blade Dance", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Del Lily", "H&S25 Justice", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Ill Gill", "H&S25 Justice", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(4, []), "Epsilon", "H&S25 Justice", "1/213")]);

const Purplenum_VeryHardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Booma", "Booma\'s Right Arm", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Gobooma", "Gobooma\'s Right Arm", "1/337"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Gigobooma", "Branch of PakuPaku", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Al Rappy", "Elysion", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Savage Wolf", "Blade Dance", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Barbarous Wolf", "Photon Claw", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Hildebear", "Hildebear\'s Head", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Hildeblue", "Hildeblue\'s Head", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Dragon", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Forest 1 Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Forest 1 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "M&A60 Vise", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "Edge", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Evil Shark", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Pal Shark", "H&S25 Justice", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Guil Shark", "Stag Cutlery", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Poison Lily", "M&A60 Vise", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Nar Lily", "God/Mind", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Nano Dragon", "AddSlot", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Pofuilly Slime", "Brave Knuckle", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Pouilly Slime", "HP/Revival", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Pan Arms", "Magic Rock \"Moola\"", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Hidoom", "H&S25 Justice", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Migium", "H&S25 Justice", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "De Rol Le", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Cave 1 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Cave 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "M&A60 Vise", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Ripper", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Gilchic", "DB\'s Shield", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Dubchic", "God/Arm", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Canadine", "H&S25 Justice", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Canane", "Regene Gear Adv.", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Sinow Beat", "Bloody Art", "1/107"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Sinow Gold", "AddSlot", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Garanz", "L&K14 Combat", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Vol Opt", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "H&S25 Justice", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Blade Dance", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Dimenian", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "La Dimenian", "H&S25 Justice", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "So Dimenian", "Inferno Bazooka", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Delsaber", "Delsaber\'s Left Arm", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Claw", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Bulclaw", "DB\'s Armor", "1/143"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Dark Belra", "Mace of Adaman", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Dark Gunner", "Stink Frame", "1/285"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Chaos Sorcerer", "Talis", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Chaos Bringer", "L&K14 Combat", "1/42"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 1 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "H&S25 Justice", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Blade Dance", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Dimenian", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "La Dimenian", "Double Saber", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "So Dimenian", "Spirit Garment", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Rag Rappy", "H&S25 Justice", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Love Rappy", "L&K14 Combat", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Poison Lily", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Nar Lily", "Flowen\'s Frame", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Hildebear", "H&S25 Justice", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Hildeblue", "L&K14 Combat", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Grass Assassin", "Twin Psychogun", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Dark Belra", "Silence Claw", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Barba Ray", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "M&A60 Vise", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "Edge", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Gilchic", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Dubchic", "H&S25 Justice", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Savage Wolf", "M&A60 Vise", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Barbarous Wolf", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Pan Arms", "H&S25 Justice", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Migium", "Magic Rock \"Moola\"", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Hidoom", "L&K14 Combat", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Chaos Sorcerer", "L&K14 Combat", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Delsaber", "Combat Gear", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Garanz", "S-Parts ver1.16", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Gol Dragon", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Alpha Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Merillia", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Meriltas", "H&S25 Justice", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mericarol", "Yamato", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mericus", "Guilty Light", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Merikle", "Cross Scar", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ul Gibbon", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Zol Gibbon", "H&S25 Justice", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Gibbles", "Cross Scar", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Gee", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Gi Gue", "Attribute Wall", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Sinow Spigell", "Custom Barrier ver.00", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Gal Gryphon", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "M&A60 Vise", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Ripper", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "H&S25 Justice", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Blade Dance", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Dolmolm", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Dolmdarl", "Bloody Art", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Sinow Zoa", "H&S25 Justice", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Sinow Zele", "Agito (AUW 1991)", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Morfos", "Stink Frame", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Deldepth", "Mahu", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Delbiter", "Suppressed Gun", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "H&S25 Justice", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Blade Dance", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Del Lily", "L&K14 Combat", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Ill Gill", "L&K14 Combat", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(4, []), "Epsilon", "Cross Scar", "1/213")]);

const Purplenum_UltimateDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Bartle", "L&K14 Combat", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Barble", "Inferno Bazooka", "1/829"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Tollaw", "Lavis Cannon", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "El Rappy", "Red Handgun", "1/315"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Pal Rappy", "Sacred Cloth", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mothvert", "Cross Scar", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gulgus", "L&K14 Combat", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gulgus-gue", "God/Arm", "1/1,138"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Hildelt", "Elysion", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Hildetorr", "Frozen Shooter", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Sil Dragon", "L&K14 Combat", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Forest 1 Box", "H&S25 Justice", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "H&S25 Justice", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "Bloody Art", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Vulmer", "Silence Claw", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Govulmer", "Guilty Light", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Melqueek", "Branch of PakuPaku", "1/2,101"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ob Lily", "L&K14 Combat", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mil Lily", "Psycho Wand", "1/205"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Crimson Assassin", "Smoking Plate", "1/1,862"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Nano Dragon", "Purplenum Card", "1/18,332"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Pofuilly Slime", "Stag Cutlery", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Pouilly Slime", "Red Scorpio", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Pan Arms", "Red Daggers", "1/350"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Hidoom", "God/Mind", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Migium", "L&K14 Combat", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Dal Ral Lie", "Cross Scar", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Cave 1 Box", "H&S25 Justice", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Cave 1 Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Cave 2 Box", "H&S25 Justice", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "L&K14 Combat", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Bloody Art", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Cave 3 Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gilchich", "Flowen\'s Sword (AUW 3073)", "1/33,608"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Dubchich", "HP/Revival", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Canabin", "Kasami Bracer", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Canune", "Yasminkov 9000M", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Sinow Blue", "Magic Rock \"Moola\"", "1/525"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Sinow Red", "Syncesta", "1/18,332"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Baranz", "Parts of Baranz", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Vol Opt ver.2", "Ruby Bullet", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "L&K14 Combat", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 1 Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "L&K14 Combat", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Bloody Art", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mine 2 Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Arlan", "Guardianna", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Merlan", "Spread Needle", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Del-D", "Red Mechgun", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Delsaber", "Delsaber\'s Left Arm", "1/455"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Claw", "Mahu", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Bulclaw", "DF Field", "1/2,276"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Indi Belra", "Belra\'s Right Arm", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Dark Gunner", "Sacred Guard", "1/2,276"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gran Sorcerer", "Book of Hitogata", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Dark Bringer", "Bringer\'s Right Arm", "1/358"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 1 Box", "L&K14 Combat", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "L&K14 Combat", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "L&K14 Combat", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Cross Scar", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Arlan", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Merlan", "Anti Android Rifle", "1/1,016"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Del-D", "Spirit Garment", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "El Rappy", "Suppressed Gun", "1/315"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Love Rappy", "God/Luck", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ob Lily", "L&K14 Combat", "1/1,051"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mil Lily", "Windmill", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mothvert", "L&K14 Combat", "1/1,575"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Hildelt", "Kamui", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Hildetorr", "Rabbit Wand", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Crimson Assassin", "Yasminkov 9000M", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Indi Belra", "Silence Claw", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Barba Ray", "L&K14 Combat", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Temple Alpha Box", "H&S25 Justice", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "H&S25 Justice", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "Bloody Art", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Temple Beta Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gilchich", "L&K14 Combat", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Dubchich", "L&K14 Combat", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gulgus", "L&K14 Combat", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gulgus-gue", "God/Legs", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Pan Arms", "Sting Tip", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Hidoom", "Yasminkov 2000H", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Migium", "Magic Rock \"Moola\"", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gran Sorcerer", "Twin Psychogun", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Delsaber", "Agito (AUW 1980)", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Baranz", "Panzer Faust", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gol Dragon", "Maser Beam", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Alpha Box", "H&S25 Justice", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Beta Box", "H&S25 Justice", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Merillia", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Meriltas", "Attribute Wall", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mericarol", "Heaven Punisher", "1/12,603"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Merikle", "Partisan of Lightning", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mericus", "Agito (AUW 1975) real", "1/1,280"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ul Gibbon", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Zol Gibbon", "Agito (AUW 1983)", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gibbles", "God/Ability", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gee", "L&K14 Combat", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gi Gue", "Gi Gue\'s Body", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Sinow Spigell", "Custom Barrier ver.00", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Gal Gryphon", "Gal Gryphon\'s Wing", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "L&K14 Combat", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Bloody Art", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "L&K14 Combat", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "L&K14 Combat", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Bloody Art", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "L&K14 Combat", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Dolmolm", "L&K14 Combat", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Dolmdarl", "DB\'s Sword (3064)", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Recon", "L&K14 Combat", "1/3,151"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Sinow Zoa", "Agito (AUW 1991)", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Sinow Zele", "Yasminkov 7000V", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Morfos", "Tripolic Shield", "1/2,560"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Deldepth", "Electro Frame", "1/2,560"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Delbiter", "The Sigh of a God", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "L&K14 Combat", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "L&K14 Combat", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Cross Scar", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Seabed Lower & Tower Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Del Lily", "Hitogata", "1/901"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Ill Gill", "Demonic Fork", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(4, []), "Epsilon", "Rika\'s Claw", "1/1,050")]);

const Pinkal_NormalDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Booma", "Booma\'s Right Arm", "1/8,359"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Gobooma", "Gobooma\'s Right Arm", "1/20,480"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Gigobooma", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Rag Rappy", "Rappy\'s Wing", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Al Rappy", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Savage Wolf", "Recovery Barrier", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Barbarous Wolf", "Sol Atomizer", "1/759"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Hildeblue", "Resist/Flame", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Forest 1 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Evil Shark", "Assist Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Pal Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Guil Shark", "Sol Atomizer", "1/12"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Nar Lily", "Angel/Mind", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/10,082"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Nano Dragon", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Pofuilly Slime", "Def Material", "1/1,084"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Pouilly Slime", "Resist/Light", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Pan Arms", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Hidoom", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Migium", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "De Rol Le", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Cave 1 Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Cave 2 Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Staff", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Glaive", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Gilchic", "Fire Scepter: Agni", "1/14,629"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Dubchic", "TP/Restorate", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Canadine", "Yellow Barrier", "1/5,516"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Canane", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Sinow Beat", "Monogrinder", "1/745"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Sinow Gold", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Garanz", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Vol Opt", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Staff", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Glaive", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Dimenian", "Blue Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "La Dimenian", "Star Atomizer", "1/1,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "So Dimenian", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Delsaber", "Delsaber\'s Right Arm", "1/5,851"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Claw", "Red Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Bulclaw", "Fire Scepter: Agni", "1/15,604"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Dark Belra", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Dark Gunner", "Invisible Guard", "1/7,447"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Chaos Sorcerer", "Trimate", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Chaos Bringer", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Ruins 1 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Baton", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Berdysh", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Dimenian", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "La Dimenian", "Mind Material", "1/2,402"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "So Dimenian", "Def Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Rag Rappy", "Monogrinder", "1/1,820"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Poison Lily", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Nar Lily", "General/Mind", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Hildeblue", "Resist/Freeze", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Grass Assassin", "Light Relief", "1/9,102"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Dark Belra", "Sol Atomizer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mothmant", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Barba Ray", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Gilchic", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Dubchic", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Savage Wolf", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Barbarous Wolf", "Mind Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Pan Arms", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Migium", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Hidoom", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Chaos Sorcerer", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Delsaber", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Garanz", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Gol Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Merillia", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Meriltas", "Mind Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mericarol", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mericus", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Merikle", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Ul Gibbon", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Zol Gibbon", "Monogrinder", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Gibbles", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Gee", "Evade Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Gi Gue", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Sinow Berill", "Scape Doll", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Sinow Spigell", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Gal Gryphon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Staff", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Glaive", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Staff", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Glaive", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Dolmolm", "HP Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Dolmdarl", "Mind Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Sinow Zoa", "Def Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Sinow Zele", "Luck Material", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Morfos", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Deldepth", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Delbiter", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Baton", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Berdysh", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Del Lily", "Dragon/HP", "1/13,375"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Ill Gill", "Resist/Thunder", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(5, []), "Epsilon", "General/Mind", "1/15,604")]);

const Pinkal_HardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Booma", "Booma\'s Right Arm", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Gobooma", "Gobooma\'s Right Arm", "1/8,534"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Gigobooma", "Brionac", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Al Rappy", "Branch of PakuPaku", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Savage Wolf", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Barbarous Wolf", "Mace of Adaman", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Hildebear", "Fire Scepter: Agni", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Hildeblue", "Ice Staff: Dagon", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Dragon", "Musashi", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Forest 1 Box", "Amplifier of Barta", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Forest 1 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "Amplifier of Foie", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Evil Shark", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Pal Shark", "Club of Laconium", "1/400"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Guil Shark", "Brionac", "1/244"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Poison Lily", "Club of Laconium", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Nar Lily", "Ice Staff: Dagon", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Nano Dragon", "Fire Scepter: Agni", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Pofuilly Slime", "Club of Laconium", "1/474"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Pouilly Slime", "Double Saber", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Pan Arms", "Fire Scepter: Agni", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Hidoom", "Club of Laconium", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Migium", "Mace of Adaman", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "De Rol Le", "Talis", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Cave 1 Box", "Amplifier of Zonde", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Cave 2 Box", "Amplifier of Gizonde", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Cave 2 Box", "Blue Barrier", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Scepter", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Gungnir", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Amplifier of Gifoie", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Gilchic", "Fire Scepter: Agni", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Dubchic", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Canadine", "Club of Laconium", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Canane", "Fire Scepter: Agni", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Sinow Beat", "Mace of Adaman", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Sinow Gold", "Brionac", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Garanz", "Inferno Bazooka", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Vol Opt", "Photon Launcher", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Amplifier of Gibarta", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Scepter", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Gungnir", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Yellow Barrier", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Amplifier of Rabarta", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Dimenian", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "La Dimenian", "Mace of Adaman", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "So Dimenian", "Fire Scepter: Agni", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Delsaber", "Delsaber\'s Left Arm", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Claw", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Bulclaw", "Fire Scepter: Agni", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Dark Belra", "Brionac", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Dark Gunner", "Fire Scepter: Agni", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Chaos Sorcerer", "Fire Scepter: Agni", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Chaos Bringer", "Elysion", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 1 Box", "Amplifier of Red", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "Red Barrier", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "Amplifier of Razonde", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "Amplifier of Yellow", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Fire Scepter: Agni", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Brionac", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Amplifier of Blue", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "AddSlot", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Dimenian", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "La Dimenian", "Club of Laconium", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "So Dimenian", "Fire Scepter: Agni", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Rag Rappy", "Mace of Adaman", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Love Rappy", "Sting Tip", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Poison Lily", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Nar Lily", "Ice Staff: Dagon", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Hildebear", "Ice Staff: Dagon", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Hildeblue", "Ice Staff: Dagon", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Grass Assassin", "Brionac", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Dark Belra", "Ice Staff: Dagon", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Barba Ray", "Double Saber", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "Blue Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Gilchic", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Dubchic", "Fire Scepter: Agni", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Savage Wolf", "Mace of Adaman", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Barbarous Wolf", "Brionac", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Pan Arms", "Fire Scepter: Agni", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Migium", "Ice Staff: Dagon", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Hidoom", "S-Parts ver1.16", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Chaos Sorcerer", "Ice Staff: Dagon", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Delsaber", "Fire Scepter: Agni", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Garanz", "Storm Wand: Indra", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Gol Dragon", "Brave Knuckle", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Alpha Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Alpha Box", "Blue Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Merillia", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Meriltas", "Mind Material", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mericarol", "Ice Staff: Dagon", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Merikle", "Ice Staff: Dagon", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mericus", "Ice Staff: Dagon", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ul Gibbon", "Attribute Wall", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Zol Gibbon", "Fire Scepter: Agni", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Gibbles", "Plantain Leaf", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Gee", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Gi Gue", "Ice Staff: Dagon", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Sinow Berill", "Mace of Adaman", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Sinow Spigell", "Brionac", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Gal Gryphon", "Photon Claw", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Scepter", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Gungnir", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Scepter", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Gungnir", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Dolmolm", "Mace of Adaman", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Dolmdarl", "Light Relief", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Sinow Zoa", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Sinow Zele", "Brionac", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Morfos", "Ice Staff: Dagon", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Deldepth", "Fire Scepter: Agni", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Delbiter", "Fatsia", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Fire Scepter: Agni", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Brionac", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Del Lily", "Ice Staff: Dagon", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Ill Gill", "Ice Staff: Dagon", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(5, []), "Epsilon", "Ice Staff: Dagon", "1/213")]);

const Pinkal_VeryHardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Booma", "Booma\'s Right Arm", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Gobooma", "Branch of PakuPaku", "1/337"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Gigobooma", "Stink Frame", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Al Rappy", "Elysion", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Savage Wolf", "Fire Scepter: Agni", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Barbarous Wolf", "Photon Claw", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Hildebear", "Hildebear\'s Head", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Hildeblue", "Hildeblue\'s Head", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Dragon", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "Fire Scepter: Agni", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Evil Shark", "Ice Staff: Dagon", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Pal Shark", "Vjaya", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Guil Shark", "Magic Rock \"Moola\"", "1/853"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Poison Lily", "Brionac", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Nar Lily", "God/Mind", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Nano Dragon", "Double Saber", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Pofuilly Slime", "Mace of Adaman", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Pouilly Slime", "Cure/Slow", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Pan Arms", "Storm Wand: Indra", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Hidoom", "Ice Staff: Dagon", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Migium", "Ice Staff: Dagon", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "De Rol Le", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Cave 1 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Cave 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Cave 2 Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Fire Scepter: Agni", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Gilchic", "Proto Regene Gear", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Dubchic", "TP/Revival", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Canadine", "Ice Staff: Dagon", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Canane", "Regene Gear Adv.", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Sinow Beat", "S-Beat\'s Arms", "1/107"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Sinow Gold", "Agito (AUW 2001)", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Garanz", "Storm Wand: Indra", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Vol Opt", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Ice Staff: Dagon", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Dimenian", "Vjaya", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "La Dimenian", "Inferno Bazooka", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "So Dimenian", "Caduceus", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Delsaber", "Delsaber\'s Right Arm", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Claw", "Ice Staff: Dagon", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Bulclaw", "D-Parts ver2.10", "1/143"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Dark Belra", "Mace of Adaman", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Dark Gunner", "DB\'s Shield", "1/285"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Chaos Sorcerer", "Mahu", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Chaos Bringer", "Storm Wand: Indra", "1/42"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 1 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Ice Staff: Dagon", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Dimenian", "Ice Staff: Dagon", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "La Dimenian", "Ice Staff: Dagon", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "So Dimenian", "Flowen\'s Shield", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Rag Rappy", "Ice Staff: Dagon", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Love Rappy", "Sting Tip", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Poison Lily", "Ice Staff: Dagon", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Nar Lily", "Storm Wand: Indra", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Hildebear", "Ice Staff: Dagon", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Hildeblue", "Storm Wand: Indra", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Grass Assassin", "Light Relief", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Dark Belra", "Silence Claw", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Barba Ray", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Temple Alpha Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "Fire Scepter: Agni", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "Berdysh", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Gilchic", "Ice Staff: Dagon", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Dubchic", "Brave Knuckle", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Savage Wolf", "Fire Scepter: Agni", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Barbarous Wolf", "Ice Staff: Dagon", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Pan Arms", "Ice Staff: Dagon", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Migium", "Gae Bolg", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Hidoom", "Magic Rock \"Moola\"", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Chaos Sorcerer", "Silence Claw", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Delsaber", "Vjaya", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Garanz", "S-Parts ver1.16", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Gol Dragon", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Alpha Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Merillia", "Vjaya", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Meriltas", "Ice Staff: Dagon", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mericarol", "Yamato", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mericus", "Guilty Light", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Merikle", "Plantain Leaf", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ul Gibbon", "Ice Staff: Dagon", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Zol Gibbon", "Ice Staff: Dagon", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Gibbles", "Attribute Wall", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Gee", "Ice Staff: Dagon", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Gi Gue", "Fatsia", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Sinow Spigell", "Storm Wand: Indra", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Gal Gryphon", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Fire Scepter: Agni", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Gungnir", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Ice Staff: Dagon", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Brionac", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Dolmolm", "Ice Staff: Dagon", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Dolmdarl", "Vjaya", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Sinow Zoa", "Ice Staff: Dagon", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Sinow Zele", "Storm Wand: Indra", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Morfos", "Spirit Garment", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Deldepth", "Gae Bolg", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Delbiter", "Madam\'s Umbrella", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "Ice Staff: Dagon", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Brionac", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Del Lily", "Storm Wand: Indra", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Ill Gill", "Gae Bolg", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(5, []), "Epsilon", "Storm Wand: Indra", "1/213")]);

const Pinkal_UltimateDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Bartle", "Inferno Bazooka", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Barble", "Red Saber", "1/829"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Tollaw", "Luminous Field", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "El Rappy", "Stag Cutlery", "1/64"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Pal Rappy", "Agito (AUW 1975) real", "1/21"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mothvert", "Storm Wand: Indra", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gulgus", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gulgus-gue", "God/Mind", "1/1,138"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Hildelt", "Elysion", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Hildetorr", "Star Amplifier", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Sil Dragon", "Storm Wand: Indra", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Forest 1 Box", "Ice Staff: Dagon", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Forest 1 Box", "Amplifier of Barta", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "Ice Staff: Dagon", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Forest 2 Box", "Amplifier of Foie", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Vulmer", "Storm Wand: Indra", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Govulmer", "Silence Claw", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Melqueek", "Branch of PakuPaku", "1/2,101"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ob Lily", "Storm Wand: Indra", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mil Lily", "Caduceus", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Crimson Assassin", "Technical Crozier", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Nano Dragon", "Guilty Light", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Pofuilly Slime", "Lavis Cannon", "1/37,342"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Pouilly Slime", "TP/Revival", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Pan Arms", "Yamato", "1/71"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Hidoom", "Storm Wand: Indra", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Migium", "Gae Bolg", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Dal Ral Lie", "Holy Ray", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Cave 1 Box", "Ice Staff: Dagon", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Cave 2 Box", "Ice Staff: Dagon", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Cave 2 Box", "Amplifier of Gizonde", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Cave 2 Box", "Blue Barrier", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Storm Wand: Indra", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Cave 3 Box", "Amplifier of Gizonde", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gilchich", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Dubchich", "Magic Rock \"Moola\"", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Canabin", "Storm Wand: Indra", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Canune", "Smoking Plate", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Sinow Blue", "Cure/Slow", "1/853"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Sinow Red", "Heaven Punisher", "1/190,650"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Baranz", "Mahu", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Vol Opt ver.2", "Ruby Bullet", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Storm Wand: Indra", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Amplifier of Gibarta", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Recovery Barrier", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Red Barrier", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 1 Box", "Yellow Barrier", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Storm Wand: Indra", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Amplifier of Rabarta", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mine 2 Box", "Yellow Barrier", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Arlan", "Storm Wand: Indra", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Merlan", "DB\'s Sword (3069 Torato)", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Del-D", "DF Field", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Delsaber", "Delsaber\'s Left Arm", "1/455"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Claw", "Silence Claw", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Bulclaw", "Evil Curst", "1/22,405"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Indi Belra", "Guardianna", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Dark Gunner", "Morning Glory", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gran Sorcerer", "Sorcerer\'s Right Arm", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Dark Bringer", "Bringer\'s Right Arm", "1/358"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 1 Box", "Storm Wand: Indra", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 1 Box", "Amplifier of Red", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "Storm Wand: Indra", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "Amplifier of Razonde", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "Amplifier of Yellow", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 2 Box", "Red Barrier", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Storm Wand: Indra", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ruins 3 Box", "Amplifier of Blue", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Arlan", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Merlan", "Storm Wand: Indra", "1/206"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Del-D", "Aura Field", "1/3,413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "El Rappy", "Sting Tip", "1/315"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Love Rappy", "Rabbit Wand", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ob Lily", "Storm Wand: Indra", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mil Lily", "Windmill", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mothvert", "Storm Wand: Indra", "1/1,575"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Hildelt", "Technical Crozier", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Hildetorr", "Berdysh", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Crimson Assassin", "Angry Fist", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Indi Belra", "Silence Claw", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Barba Ray", "Asuka", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Temple Alpha Box", "Ice Staff: Dagon", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "Ice Staff: Dagon", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "Vjaya", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Temple Beta Box", "Amplifier of Barta", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gilchich", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Dubchich", "Storm Wand: Indra", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gulgus", "Storm Wand: Indra", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gulgus-gue", "God/Ability", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Pan Arms", "Storm Wand: Indra", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Hidoom", "Magic Rock \"Moola\"", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Migium", "Anti Android Rifle", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gran Sorcerer", "God/TP", "1/2,048"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Delsaber", "Storm Wand: Indra", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Baranz", "Parts of Egg Blaster", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gol Dragon", "Partisan of Lightning", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Alpha Box", "Ice Staff: Dagon", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Beta Box", "Ice Staff: Dagon", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Merillia", "Pinkal Card", "1/33,608"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Meriltas", "Fatsia", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mericarol", "Asuka", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Merikle", "The Sigh of a God", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mericus", "Red Scorpio", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ul Gibbon", "Plantain Leaf", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Zol Gibbon", "Secure Feet", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gibbles", "Madam\'s Umbrella", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gee", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gi Gue", "Gi Gue\'s Body", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Sinow Spigell", "Soul Banish", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Gal Gryphon", "Gal Gryphon\'s Wing", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Storm Wand: Indra", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Vjaya", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Amplifier of Gizonde", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Jungle N Box", "Red Barrier", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "Storm Wand: Indra", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "Amplifier of Gifoie", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Jungle E Box", "Yellow Barrier", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Storm Wand: Indra", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Vjaya", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "Amplifier of Gizonde", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Storm Wand: Indra", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "CCA Main & Beach Box", "Blue Barrier", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Dolmolm", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Dolmdarl", "Storm Wand: Indra", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Recon", "Storm Wand: Indra", "1/3,151"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Sinow Zoa", "Flowen\'s Sword (AUW 3077)", "1/33,608"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Sinow Zele", "Psycho Wand", "1/299,593"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Morfos", "Tripolic Shield", "1/2,560"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Deldepth", "Devil/Technique", "1/1,280"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Delbiter", "Hitogata", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "Storm Wand: Indra", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Seabed Upper Box", "Amplifier of Red", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Storm Wand: Indra", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Gae Bolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Seabed Lower & Tower Box", "Amplifier of Yellow", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Del Lily", "Heart of Poumn", "1/901"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Ill Gill", "Demonic Fork", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(5, []), "Epsilon", "Rika\'s Claw", "1/1,050")]);

const Redria_NormalDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Booma", "Booma\'s Right Arm", "1/8,359"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Gobooma", "Gobooma\'s Right Arm", "1/20,480"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Gigobooma", "Star Atomizer", "1/5,202"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Rag Rappy", "Rappy\'s Wing", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Al Rappy", "Trimate", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Barbarous Wolf", "Sol Atomizer", "1/759"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Hildeblue", "Resist/Light", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "AddSlot", "1/885"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Evil Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Pal Shark", "Blue Barrier", "1/5,689"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Guil Shark", "Sol Atomizer", "1/12"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Nar Lily", "Angel/Mind", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/10,082"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Nano Dragon", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Pofuilly Slime", "Def Material", "1/1,084"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Pouilly Slime", "Master/Ability", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Pan Arms", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Hidoom", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Migium", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "De Rol Le", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Cutter", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Cannon", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "AddSlot", "1/885"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Gilchic", "S-Parts ver2.01", "1/10,639"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Dubchic", "TP/Restorate", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Canadine", "Yellow Barrier", "1/5,516"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Canane", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Sinow Beat", "Monogrinder", "1/745"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Sinow Gold", "AddSlot", "1/5,461"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Garanz", "Dragon/HP", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Vol Opt", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "AddSlot", "1/885"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Cutter", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Cannon", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "La Dimenian", "Star Atomizer", "1/1,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "So Dimenian", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Delsaber", "Delsaber\'s Right Arm", "1/5,851"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Claw", "Red Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Bulclaw", "Sacred Guard", "1/9,930"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Dark Belra", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Dark Gunner", "Invisible Guard", "1/7,447"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Chaos Sorcerer", "Trimate", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Chaos Bringer", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Ruins 1 Box", "AddSlot", "1/885"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Ruins 1 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Sawcer", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Launcher", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Dimenian", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "La Dimenian", "Mind Material", "1/2,402"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "So Dimenian", "Luck Material", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Rag Rappy", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Nar Lily", "AddSlot", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Hildeblue", "AddSlot", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Grass Assassin", "Light Relief", "1/9,102"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Dark Belra", "Sol Atomizer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mothmant", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Barba Ray", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Gilchic", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Dubchic", "Def Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Savage Wolf", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Barbarous Wolf", "Mind Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Pan Arms", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Migium", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Hidoom", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Chaos Sorcerer", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Delsaber", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Garanz", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Gol Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Beta Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Merillia", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Meriltas", "HP Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mericarol", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mericus", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Merikle", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Ul Gibbon", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Zol Gibbon", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Gibbles", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Gee", "HP Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Gi Gue", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Sinow Berill", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Sinow Spigell", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Gal Gryphon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Cutter", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Cannon", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Cutter", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Cannon", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Dolmolm", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Dolmdarl", "Mind Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Sinow Zoa", "Scape Doll", "1/15,604"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Sinow Zele", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Morfos", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Deldepth", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Delbiter", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Sawcer", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Launcher", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Del Lily", "General/Mind", "1/13,375"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Ill Gill", "Dragon/HP", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(6, []), "Epsilon", "General/Legs", "1/15,604")]);

const Redria_HardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Booma", "Booma\'s Right Arm", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Gobooma", "Gobooma\'s Right Arm", "1/8,534"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Gigobooma", "Crush Bullet", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Al Rappy", "Diska of Liberator", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Savage Wolf", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Barbarous Wolf", "Varista", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Hildebear", "Slicer of Assassin", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Hildeblue", "Diska of Liberator", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Dragon", "Musashi", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Forest 1 Box", "AddSlot", "1/885"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Forest 1 Box", "AddSlot", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Forest 1 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Evil Shark", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Pal Shark", "Club of Laconium", "1/400"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Guil Shark", "Slicer of Assassin", "1/244"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Poison Lily", "DB\'s Saber", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Nar Lily", "Diska of Liberator", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Nano Dragon", "Slicer of Assassin", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Pofuilly Slime", "Club of Laconium", "1/474"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Pouilly Slime", "Diska of Liberator", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Pan Arms", "Crush Bullet", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Hidoom", "Varista", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Migium", "Club of Laconium", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "De Rol Le", "Talis", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Cave 1 Box", "AddSlot", "1/885"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Cave 1 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Cave 2 Box", "Blue Barrier", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Diska", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Arms", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Gilchic", "Secret Gear", "1/229"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Dubchic", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Canadine", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Canane", "Slicer of Assassin", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Sinow Beat", "DB\'s Saber", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Sinow Gold", "Slicer of Assassin", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Garanz", "Diska of Liberator", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Vol Opt", "Photon Launcher", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "Red Barrier", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "Yellow Barrier", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "AddSlot", "1/885"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Diska", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Arms", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Red Barrier", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Yellow Barrier", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Yellow Barrier", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Dimenian", "Club of Laconium", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "La Dimenian", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "So Dimenian", "Crush Bullet", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Delsaber", "Delsaber\'s Left Arm", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Claw", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Bulclaw", "D-Parts ver1.01", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Dark Belra", "Slicer of Assassin", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Dark Gunner", "Slicer of Assassin", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Chaos Sorcerer", "Crush Bullet", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Chaos Bringer", "Diska of Liberator", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 1 Box", "Amplifier of Red", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "Red Barrier", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "Amplifier of Yellow", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Slicer of Assassin", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Crush Bullet", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Amplifier of Blue", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Dimenian", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "La Dimenian", "Club of Laconium", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "So Dimenian", "Slicer of Assassin", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Rag Rappy", "DB\'s Saber", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Love Rappy", "Suppressed Gun", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Poison Lily", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Nar Lily", "Diska of Liberator", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Hildebear", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Hildeblue", "Diska of Liberator", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Grass Assassin", "Crush Bullet", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Dark Belra", "Diska of Liberator", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Barba Ray", "Double Saber", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "Assist Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Gilchic", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Dubchic", "Slicer of Assassin", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Savage Wolf", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Barbarous Wolf", "Crush Bullet", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Pan Arms", "Slicer of Assassin", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Migium", "Diska of Liberator", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Hidoom", "Light Relief", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Chaos Sorcerer", "Diska of Liberator", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Delsaber", "Slicer of Assassin", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Garanz", "Victor Axe", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Gol Dragon", "Brave Knuckle", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Alpha Box", "Assist Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Merillia", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Meriltas", "Attribute Wall", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mericarol", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Merikle", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mericus", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ul Gibbon", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Zol Gibbon", "Slicer of Assassin", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Gibbles", "Plantain Leaf", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Gee", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Gi Gue", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Sinow Spigell", "Crush Bullet", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Gal Gryphon", "Photon Claw", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Diska", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Arms", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Diska", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Arms", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Dolmolm", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Dolmdarl", "Club of Laconium", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Sinow Zoa", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Sinow Zele", "Crush Bullet", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Morfos", "Diska of Liberator", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Deldepth", "Slicer of Assassin", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Delbiter", "Musashi", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Slicer of Assassin", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Crush Bullet", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Del Lily", "Diska of Liberator", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Ill Gill", "Diska of Liberator", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(6, []), "Epsilon", "Diska of Liberator", "1/213")]);

const Redria_VeryHardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Booma", "Booma\'s Right Arm", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Gobooma", "Gobooma\'s Right Arm", "1/337"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Gigobooma", "Gigobooma\'s Right Arm", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Al Rappy", "Diska of Braveman", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Savage Wolf", "Crush Bullet", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Barbarous Wolf", "Photon Claw", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Hildebear", "Custom Frame ver.00", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Hildeblue", "Cure/Shock", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Dragon", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "Sawcer", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "Launcher", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Evil Shark", "Cure/Poison", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Pal Shark", "Diska of Liberator", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Guil Shark", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Poison Lily", "Magic Rock \"Moola\"", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Nar Lily", "God/Body", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Nano Dragon", "Double Saber", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Pofuilly Slime", "Angry Fist", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Pouilly Slime", "Devil/Technique", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Pan Arms", "God/Arm", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Hidoom", "Diska of Liberator", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Migium", "Diska of Liberator", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "De Rol Le", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Cave 1 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Cave 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Diska", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Arms", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Gilchic", "Proto Regene Gear", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Dubchic", "Cure/Paralysis", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Canadine", "Diska of Liberator", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Canane", "Regene Gear Adv.", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Sinow Beat", "S-Beat\'s Arms", "1/107"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Sinow Gold", "Meteor Smash", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Garanz", "Diska of Braveman", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Vol Opt", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Slicer of Assassin", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Crush Bullet", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Dimenian", "Meteor Smash", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "La Dimenian", "Diska of Liberator", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "So Dimenian", "Inferno Bazooka", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Delsaber", "Delsaber\'s Left Arm", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Claw", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Bulclaw", "D-Parts ver2.10", "1/143"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Dark Belra", "DB\'s Shield", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Dark Gunner", "DB\'s Armor", "1/285"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Chaos Sorcerer", "Talis", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Chaos Bringer", "Diska of Liberator", "1/42"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 1 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Slicer of Assassin", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Crush Bullet", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Dimenian", "Meteor Smash", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "La Dimenian", "Meteor Smash", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "So Dimenian", "God/Power", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Rag Rappy", "Diska of Liberator", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Love Rappy", "God/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Poison Lily", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Nar Lily", "Custom Barrier ver.00", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Hildebear", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Hildeblue", "Victor Axe", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Grass Assassin", "Light Relief", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Dark Belra", "Silence Claw", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Barba Ray", "Stag Cutlery", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Temple Alpha Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "Sawcer", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "Launcher", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Gilchic", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Dubchic", "Magic Rock \"Moola\"", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Savage Wolf", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Barbarous Wolf", "Meteor Smash", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Pan Arms", "Light Relief", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Migium", "Cure/Freeze", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Hidoom", "God/TP", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Chaos Sorcerer", "Diska of Braveman", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Delsaber", "Flowen\'s Shield", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Garanz", "Combat Gear", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Gol Dragon", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Alpha Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Merillia", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Meriltas", "Meteor Smash", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mericarol", "Yamato", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mericus", "Angry Fist", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Merikle", "Agito (AUW 1991)", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ul Gibbon", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Zol Gibbon", "Meteor Smash", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Gibbles", "Spirit Garment", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Gee", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Gi Gue", "Plantain Leaf", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Sinow Spigell", "Final Impact", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Gal Gryphon", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Diska", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Arms", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Slicer of Assassin", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Crush Bullet", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Dolmolm", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Dolmdarl", "HP/Revival", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Sinow Zoa", "Devil/Battle", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Sinow Zele", "Diska of Liberator", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Morfos", "Stink Frame", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Deldepth", "Attribute Wall", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Delbiter", "Suppressed Gun", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "Slicer of Assassin", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Crush Bullet", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Del Lily", "Spirit Garment", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Ill Gill", "Diska of Braveman", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(6, []), "Epsilon", "Diska of Braveman", "1/213")]);

const Redria_UltimateDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Bartle", "Diska of Braveman", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Barble", "Inferno Bazooka", "1/829"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Tollaw", "Red Saber", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "El Rappy", "Sacred Cloth", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Pal Rappy", "Red Handgun", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mothvert", "Mahu", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gulgus", "Divinity Armor", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gulgus-gue", "God/Mind", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Hildelt", "God/Battle", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Hildetorr", "Magic Stone \"Iritista\"", "1/21"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Sil Dragon", "Diska of Braveman", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Forest 1 Box", "Diska of Liberator", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "Diska of Liberator", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Vulmer", "Guilty Light", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Govulmer", "Sacred Guard", "1/1,463"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Melqueek", "Red Sword", "1/2,101"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ob Lily", "Cure/Poison", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mil Lily", "Demolition Comet", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Crimson Assassin", "Asuka", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Nano Dragon", "Red Slicer", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Pofuilly Slime", "Guard Wave", "1/1,896"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Pouilly Slime", "Lavis Cannon", "1/21"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Pan Arms", "Sange", "1/350"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Hidoom", "Cure/Confuse", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Migium", "Hero/Ability", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Dal Ral Lie", "Diska of Braveman", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Cave 1 Box", "Diska of Liberator", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Cave 1 Box", "AddSlot", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Cave 2 Box", "Diska of Liberator", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Cave 2 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Diska of Braveman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Cave 3 Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gilchich", "TP/Revival", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Dubchich", "Luminous Field", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Canabin", "DB\'s Sword (AUW 3073)", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Canune", "Magic Rock \"Moola\"", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Sinow Blue", "Kasami Bracer", "1/853"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Sinow Red", "Agito (AUW 1975) real", "1/18,332"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Baranz", "Red Scorpio", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Vol Opt ver.2", "God/HP", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "Diska of Braveman", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Diska of Braveman", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mine 2 Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Arlan", "Diska of Braveman", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Merlan", "DF Field", "1/1,463"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Del-D", "Red Mechgun", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Delsaber", "Delsaber\'s Left Arm", "1/455"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Claw", "Celestial Armor", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Bulclaw", "God/Technique", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Indi Belra", "Meteor Cudgel", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Dark Gunner", "Smoking Plate", "1/1,138"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gran Sorcerer", "Psycho Wand", "1/299,593"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Dark Bringer", "Spread Needle", "1/358"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 1 Box", "Diska of Braveman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 1 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "Diska of Braveman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Diska of Braveman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ruins 3 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Arlan", "Diska of Braveman", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Merlan", "God/Legs", "1/1,016"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Del-D", "Cure/Slow", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "El Rappy", "Suppressed Gun", "1/315"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Love Rappy", "God/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ob Lily", "Victor Axe", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mil Lily", "Windmill", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mothvert", "Diska of Braveman", "1/1,575"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Hildelt", "Flowen\'s Sword (AUW 3082)", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Hildetorr", "Rabbit Wand", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Crimson Assassin", "God/Technique", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Indi Belra", "Flight Cutter", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Barba Ray", "Twin Brand", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Temple Alpha Box", "Diska of Liberator", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "Diska of Liberator", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Temple Beta Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gilchich", "Electro Frame", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Dubchich", "Magic Rock \"Moola\"", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gulgus", "Agito (AUW 1977)", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gulgus-gue", "Agito (AUW 1980)", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Pan Arms", "Ultimate Frame", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Hidoom", "PB/Create", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Migium", "Diska of Braveman", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gran Sorcerer", "Redria Card", "1/40,330"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Delsaber", "Flowen\'s Shield", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Baranz", "Panzer Faust", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gol Dragon", "Maser Beam", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Alpha Box", "Diska of Liberator", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Beta Box", "Diska of Liberator", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Merillia", "Agito (AUW 1991)", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Meriltas", "Plantain Leaf", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mericarol", "Asuka", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Merikle", "Twin Blaze", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mericus", "Red Scorpio", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ul Gibbon", "Stag Cutlery", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Zol Gibbon", "Brightness Circle", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gibbles", "God/Battle", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gee", "Angry Fist", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gi Gue", "Gi Gue\'s Body", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Sinow Spigell", "Soul Banish", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Gal Gryphon", "Gal Gryphon\'s Wing", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Diska of Braveman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "Diska of Braveman", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Diska of Braveman", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "Diska of Braveman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Dolmolm", "Monkey King Bar", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Dolmdarl", "Perfect/Resist", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Recon", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Sinow Zoa", "Ano Rifle", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Sinow Zele", "Heaven Punisher", "1/299,593"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Morfos", "Stink Frame", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Deldepth", "Aura Field", "1/1,862"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Delbiter", "Hitogata", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "Diska of Braveman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Diska of Braveman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Seabed Lower & Tower Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Del Lily", "Standstill Shield", "1/901"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Ill Gill", "Tripolic Shield", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(6, []), "Epsilon", "Secure Feet", "1/1,050")]);

const Oran_NormalDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Booma", "Booma\'s Right Arm", "1/8,359"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Gobooma", "Gobooma\'s Right Arm", "1/20,480"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Gigobooma", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Rag Rappy", "Rappy\'s Wing", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Al Rappy", "HP Material", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Barbarous Wolf", "Star Atomizer", "1/759"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Hildeblue", "General/Mind", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Evil Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Pal Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Guil Shark", "Sol Atomizer", "1/12"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Nar Lily", "Dragon/HP", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/10,082"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Nano Dragon", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Pofuilly Slime", "Evade Material", "1/1,084"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Pouilly Slime", "Resist/Thunder", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Pan Arms", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Hidoom", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Migium", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "De Rol Le", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Cave 1 Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Cave 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Cave 2 Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Blade", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Breaker", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Gilchic", "S-Parts ver2.01", "1/10,639"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Dubchic", "TP/Restorate", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Canadine", "Yellow Barrier", "1/5,516"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Canane", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Sinow Beat", "Monogrinder", "1/8,511"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Sinow Gold", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Garanz", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Vol Opt", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Blade", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Breaker", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "La Dimenian", "Star Atomizer", "1/1,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "So Dimenian", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Delsaber", "Delsaber\'s Right Arm", "1/5,851"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Claw", "Red Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Bulclaw", "Blade Dance", "1/15,604"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Dark Belra", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Dark Gunner", "S-Parts ver2.01", "1/7,447"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Chaos Sorcerer", "Trimate", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Chaos Bringer", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Ruins 1 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Edge", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Claymore", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Dimenian", "Mind Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "La Dimenian", "Def Material", "1/2,402"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "So Dimenian", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Rag Rappy", "Monogrinder", "1/1,820"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Nar Lily", "General/Power", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Hildeblue", "Dragon/HP", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Grass Assassin", "Light Relief", "1/9,102"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Dark Belra", "Sol Atomizer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mothmant", "Power Material", "1/23,406"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Barba Ray", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Gilchic", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Dubchic", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Barbarous Wolf", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Pan Arms", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Migium", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Hidoom", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Chaos Sorcerer", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Delsaber", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Garanz", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Gol Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Merillia", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Meriltas", "Mind Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mericarol", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mericus", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Merikle", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Ul Gibbon", "Def Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Zol Gibbon", "Luck Material", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Gibbles", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Gee", "Evade Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Gi Gue", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Sinow Berill", "Monogrinder", "1/4,551"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Sinow Spigell", "Monogrinder", "1/4,045"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Gal Gryphon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Blade", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Breaker", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Blade", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Breaker", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Dolmolm", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Dolmdarl", "HP Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Sinow Zoa", "Slicer of Assassin", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Sinow Zele", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Morfos", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Deldepth", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Delbiter", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Edge", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Claymore", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Del Lily", "General/Legs", "1/13,375"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Ill Gill", "General/Mind", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(7, []), "Epsilon", "General/Arm", "1/15,604")]);

const Oran_HardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Booma", "Booma\'s Right Arm", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Gobooma", "Gobooma\'s Right Arm", "1/8,534"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Gigobooma", "Blade Dance", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Al Rappy", "Inferno Bazooka", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Savage Wolf", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Barbarous Wolf", "Club of Laconium", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Hildebear", "Flowen\'s Sword", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Hildeblue", "Last Survivor", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Dragon", "Musashi", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Evil Shark", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Pal Shark", "Club of Laconium", "1/400"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Guil Shark", "Blade Dance", "1/244"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Poison Lily", "Club of Laconium", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Nar Lily", "Photon Claw", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Nano Dragon", "Blade Dance", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Pofuilly Slime", "Varista", "1/474"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Pouilly Slime", "Last Survivor", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Pan Arms", "Flowen\'s Sword", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Hidoom", "Varista", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Migium", "DB\'s Saber", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "De Rol Le", "Talis", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Cave 1 Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Cave 1 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Cave 2 Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Cave 2 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Ripper", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Calibur", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Gilchic", "Secret Gear", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Dubchic", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Canadine", "Club of Laconium", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Canane", "Blade Dance", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Sinow Beat", "Varista", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Sinow Gold", "Blade Dance", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Garanz", "Inferno Bazooka", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Vol Opt", "Photon Launcher", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "Recovery Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Ripper", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Calibur", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Recovery Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Dimenian", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "La Dimenian", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "So Dimenian", "Flowen\'s Sword", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Delsaber", "Delsaber\'s Left Arm", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Claw", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Bulclaw", "Club of Laconium", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Dark Belra", "Blade Dance", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Dark Gunner", "Sense Plate", "1/9,930"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Chaos Sorcerer", "Blade Dance", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Chaos Bringer", "Elysion", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 1 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Blade Dance", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Flowen\'s Sword", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Dimenian", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "La Dimenian", "DB\'s Saber", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "So Dimenian", "Blade Dance", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Rag Rappy", "Club of Laconium", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Love Rappy", "Sting Tip", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Poison Lily", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Nar Lily", "Bloody Art", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Hildebear", "Bloody Art", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Hildeblue", "Bloody Art", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Grass Assassin", "Flowen\'s Sword", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Dark Belra", "Bloody Art", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Barba Ray", "Double Saber", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "VR Temple Alpha Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "Assist Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Gilchic", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Dubchic", "Blade Dance", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Savage Wolf", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Barbarous Wolf", "Flowen\'s Sword", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Pan Arms", "Blade Dance", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Migium", "Bloody Art", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Hidoom", "S-Parts ver1.16", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Chaos Sorcerer", "Bloody Art", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Delsaber", "Blade Dance", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Garanz", "Victor Axe", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Gol Dragon", "Brave Knuckle", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Alpha Box", "Assist Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Merillia", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Meriltas", "Light Relief", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mericarol", "Bloody Art", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Merikle", "Bloody Art", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mericus", "Bloody Art", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ul Gibbon", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Zol Gibbon", "Blade Dance", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Gibbles", "Attribute Plate", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Gee", "Evade Material", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Gi Gue", "Bloody Art", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Sinow Berill", "Monogrinder", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Sinow Spigell", "Flowen\'s Sword", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Gal Gryphon", "Photon Claw", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Ripper", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Calibur", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Ripper", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Calibur", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Dolmolm", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Dolmdarl", "Revival Garment", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Sinow Zoa", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Sinow Zele", "Flowen\'s Sword", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Morfos", "Bloody Art", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Deldepth", "Blade Dance", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Delbiter", "Musashi", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Blade Dance", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Flowen\'s Sword", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Del Lily", "Blade Dance", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Ill Gill", "Blade Dance", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(7, []), "Epsilon", "Blade Dance", "1/213")]);

const Oran_VeryHardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Booma", "Booma\'s Right Arm", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Gobooma", "Gobooma\'s Right Arm", "1/337"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Gigobooma", "Bloody Art", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Al Rappy", "Elysion", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Savage Wolf", "Flowen\'s Sword", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Barbarous Wolf", "Photon Claw", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Hildebear", "Hildebear\'s Head", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Hildeblue", "Hildeblue\'s Head", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Dragon", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Forest 1 Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Forest 1 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Blade Dance", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Claymore", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Evil Shark", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Pal Shark", "Bloody Art", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Guil Shark", "Stag Cutlery", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Poison Lily", "Blade Dance", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Nar Lily", "HP/Revival", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Nano Dragon", "Last Survivor", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Pofuilly Slime", "Angry Fist", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Pouilly Slime", "Devil/Battle", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Pan Arms", "Cross Scar", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Hidoom", "Bloody Art", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Migium", "Bloody Art", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "De Rol Le", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Cave 1 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Blade Dance", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Calibur", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Amplifier of Gizonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Gilchic", "Proto Regene Gear", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Dubchic", "God/TP", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Canadine", "Bloody Art", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Canane", "Regene Gear Adv.", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Sinow Beat", "S-Beat\'s Arms", "1/107"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Sinow Gold", "Bloody Art", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Garanz", "Cross Scar", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Vol Opt", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Bloody Art", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Flowen\'s Sword", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Dimenian", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "La Dimenian", "Bloody Art", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "So Dimenian", "Inferno Bazooka", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Delsaber", "Last Survivor", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Claw", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Bulclaw", "D-Parts ver2.10", "1/143"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Dark Belra", "DB\'s Shield", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Dark Gunner", "Stink Frame", "1/285"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Chaos Sorcerer", "Mahu", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Chaos Bringer", "Cross Scar", "1/42"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Bloody Art", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Flowen\'s Sword", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Dimenian", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "La Dimenian", "Bloody Art", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "So Dimenian", "Regenerate Gear", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Rag Rappy", "Bloody Art", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Love Rappy", "Light Relief", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Poison Lily", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Nar Lily", "Flowen\'s Shield", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Hildebear", "Cross Scar", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Hildeblue", "Victor Axe", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Grass Assassin", "Last Survivor", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Dark Belra", "Silence Claw", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Barba Ray", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "Blade Dance", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "Claymore", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Gilchic", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Dubchic", "Bloody Art", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Savage Wolf", "Last Survivor", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Barbarous Wolf", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Pan Arms", "Bloody Art", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Migium", "Cross Scar", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Hidoom", "Brave Knuckle", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Chaos Sorcerer", "Cross Scar", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Delsaber", "Bloody Art", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Garanz", "Combat Gear", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Gol Dragon", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Alpha Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Merillia", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Meriltas", "Last Survivor", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mericarol", "Yamato", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mericus", "Guilty Light", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Merikle", "Cross Scar", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ul Gibbon", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Zol Gibbon", "Last Survivor", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Gibbles", "Revival Garment", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Gee", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Gi Gue", "Double Saber", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Sinow Berill", "Bloody Art", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Sinow Spigell", "Last Survivor", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Gal Gryphon", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Blade Dance", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Calibur", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Bloody Art", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Flowen\'s Sword", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Amplifier of Razonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Dolmolm", "Blade Dance", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Dolmdarl", "Bloody Art", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Sinow Zoa", "Blade Dance", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Sinow Zele", "Bloody Art", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Morfos", "Fire Scepter: Agni", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Deldepth", "Sting Tip", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Delbiter", "Attribute Plate", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "Bloody Art", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Flowen\'s Sword", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Del Lily", "Cross Scar", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Ill Gill", "Cross Scar", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(7, []), "Epsilon", "Dragon Slayer", "1/213")]);

const Oran_UltimateDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Bartle", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Barble", "Guilty Light", "1/168"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Tollaw", "Twin Chakram", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "El Rappy", "Cross Scar", "1/64"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Pal Rappy", "Star Amplifier", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mothvert", "Cross Scar", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gulgus", "Dragon Slayer", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gulgus-gue", "Flowen\'s Sword (AUW 3083)", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Hildelt", "Elysion", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Hildetorr", "Syncesta", "1/21"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Sil Dragon", "Dragon\'s Claw", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Forest 1 Box", "Bloody Art", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Bloody Art", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Last Survivor", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Vulmer", "Dragon Slayer", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Govulmer", "Silence Claw", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Melqueek", "HP/Revival", "1/3,413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ob Lily", "Angry Fist", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mil Lily", "Sense Plate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Crimson Assassin", "Red Partisan", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Nano Dragon", "Agito (AUW 1975) real", "1/18,332"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Pofuilly Slime", "Stag Cutlery", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Pouilly Slime", "Guard Wave", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Pan Arms", "God/TP", "1/569"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Hidoom", "Dragon Slayer", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Migium", "Yamato", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Dal Ral Lie", "Dragon Slayer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Cave 1 Box", "Bloody Art", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Cave 2 Box", "Bloody Art", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Cave 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Cross Scar", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Last Survivor", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Cave 3 Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gilchich", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Dubchich", "Oran Card", "1/33,608"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Canabin", "Dragon Slayer", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Canune", "Asuka", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Sinow Blue", "Cross Scar", "1/107"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Sinow Red", "Lavis Cannon", "1/18,332"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Baranz", "Red Scorpio", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Vol Opt ver.2", "Cross Scar", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "Cross Scar", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Cross Scar", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Last Survivor", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Arlan", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Merlan", "Red Mechgun", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Del-D", "Devil/Battle", "1/1,463"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Delsaber", "Delsaber\'s Left Arm", "1/455"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Claw", "Silence Claw", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Bulclaw", "Kasami Bracer", "1/2,276"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Indi Belra", "Guardianna", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Dark Gunner", "Morning Glory", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gran Sorcerer", "Sorcerer\'s Right Arm", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Dark Bringer", "Prophets of Motav", "1/11,457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 1 Box", "Cross Scar", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "Cross Scar", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Cross Scar", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Dragon Slayer", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Arlan", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Merlan", "God/HP", "1/1,652"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Del-D", "Brightness Circle", "1/3,413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "El Rappy", "Parts of Egg Blaster", "1/315"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Love Rappy", "The Sigh of a God", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ob Lily", "Dragon Slayer", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mil Lily", "Aura Field", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mothvert", "Cross Scar", "1/1,575"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Hildelt", "Twin Brand", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Hildetorr", "Windmill", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Crimson Assassin", "Anti Android Rifle", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Indi Belra", "Silence Claw", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Barba Ray", "Red Scorpio", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Temple Alpha Box", "Bloody Art", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Temple Alpha Box", "Amplifier of Zonde", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "Bloody Art", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "Last Survivor", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Temple Beta Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gilchich", "Sting Tip", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Dubchich", "Secure Feet", "1/3,413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gulgus", "Flowen\'s Shield", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gulgus-gue", "Ancient Saber", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Pan Arms", "Victor Axe", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Hidoom", "Yasminkov 2000H", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Migium", "God Hand", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gran Sorcerer", "Rabbit Wand", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Delsaber", "DB\'s Sword (AUW 3070)", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Baranz", "Panzer Faust", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gol Dragon", "Dragon Slayer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Alpha Box", "Bloody Art", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Alpha Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Beta Box", "Bloody Art", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Merillia", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Meriltas", "Dragon Slayer", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mericarol", "Asuka", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Merikle", "Cure/Freeze", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mericus", "Red Scorpio", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ul Gibbon", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Zol Gibbon", "Dragon Slayer", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gibbles", "Psycho Wand", "1/12,603"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gee", "Cross Scar", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gi Gue", "Gi Gue\'s Body", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Sinow Berill", "Flight Cutter", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Sinow Spigell", "Tripolic Shield", "1/2,276"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Gal Gryphon", "Gal Gryphon\'s Wing", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Cross Scar", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Last Survivor", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Cross Scar", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Cross Scar", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Last Survivor", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "Cross Scar", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Dolmolm", "Dragon Slayer", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Dolmdarl", "TP/Revival", "1/1,463"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Recon", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Sinow Zoa", "Twin Chakram", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Sinow Zele", "Zanba", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Morfos", "Standstill Shield", "1/2,560"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Deldepth", "Rika\'s Claw", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Delbiter", "Heaven Punisher", "1/131,072"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "Cross Scar", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Cross Scar", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Dragon Slayer", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Del Lily", "Hitogata", "1/901"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Ill Gill", "Demonic Fork", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(7, []), "Epsilon", "Ano Rifle", "1/1,050")]);

const Yellowboze_NormalDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Booma", "Booma\'s Right Arm", "1/8,359"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Gobooma", "Gobooma\'s Right Arm", "1/20,480"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Gigobooma", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Rag Rappy", "Rappy\'s Wing", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Al Rappy", "Trimate", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Barbarous Wolf", "Sol Atomizer", "1/759"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Hildeblue", "Resist/Fire", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Evil Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Pal Shark", "Blue Barrier", "1/5,689"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Guil Shark", "Sol Atomizer", "1/12"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Nar Lily", "Dragon/HP", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/10,082"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Nano Dragon", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Pofuilly Slime", "Def Material", "1/1,084"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Pouilly Slime", "Resist/Thunder", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Pan Arms", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Hidoom", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Migium", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "De Rol Le", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Cave 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Gilchic", "DB\'s Saber", "1/14,629"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Dubchic", "HP/Restorate", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Canadine", "Yellow Barrier", "1/5,516"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Canane", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Sinow Beat", "Monogrinder", "1/745"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Sinow Gold", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Garanz", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Vol Opt", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "La Dimenian", "Star Atomizer", "1/1,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "So Dimenian", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Delsaber", "Delsaber\'s Right Arm", "1/5,851"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Claw", "Red Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Bulclaw", "Sacred Guard", "1/9,930"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Dark Belra", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Dark Gunner", "Invisible Guard", "1/7,447"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Chaos Sorcerer", "Trimate", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Chaos Bringer", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Ruins 1 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Dimenian", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "La Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "So Dimenian", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Rag Rappy", "Mind Material", "1/745"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Nar Lily", "Resist/Flame", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Hildeblue", "Scape Doll", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Grass Assassin", "Light Relief", "1/9,102"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Dark Belra", "Sol Atomizer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mothmant", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Barba Ray", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Gilchic", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Dubchic", "Def Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Savage Wolf", "Star Atomizer", "1/3,901"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Barbarous Wolf", "Sol Atomizer", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Pan Arms", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Migium", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Hidoom", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Chaos Sorcerer", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Delsaber", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Garanz", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Gol Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Merillia", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Meriltas", "Mind Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mericarol", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mericus", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Merikle", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Ul Gibbon", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Zol Gibbon", "Monogrinder", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Gibbles", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Gee", "Evade Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Gi Gue", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Sinow Berill", "Monogrinder", "1/4,551"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Sinow Spigell", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Gal Gryphon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Dolmolm", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Dolmdarl", "HP Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Sinow Zoa", "Def Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Sinow Zele", "Luck Material", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Morfos", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Deldepth", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Delbiter", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Del Lily", "General/Arm", "1/13,375"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Ill Gill", "General/Legs", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(8, []), "Epsilon", "General/Power", "1/15,604")]);

const Yellowboze_HardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Booma", "Booma\'s Right Arm", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Gobooma", "Gobooma\'s Right Arm", "1/8,534"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Gigobooma", "Blade Dance", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Al Rappy", "Mace of Adaman", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Savage Wolf", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Barbarous Wolf", "Varista", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Hildebear", "Flowen\'s Sword", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Hildeblue", "Kaladbolg", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Dragon", "Musashi", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Forest 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Forest 1 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Evil Shark", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Pal Shark", "Varista", "1/400"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Guil Shark", "Slicer of Assassin", "1/244"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Poison Lily", "Varista", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Nar Lily", "Custom Ray ver.00", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Nano Dragon", "Brionac", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Pofuilly Slime", "Club of Laconium", "1/474"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Pouilly Slime", "Mace of Adaman", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Pan Arms", "P-Arm\'s Arms", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Hidoom", "Varista", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Migium", "DB\'s Saber", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "De Rol Le", "Talis", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Cave 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Cave 1 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Cave 2 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Gilchic", "Secret Gear", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Dubchic", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Canadine", "Club of Laconium", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Canane", "Fire Scepter: Agni", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Sinow Beat", "DB\'s Saber", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Sinow Gold", "M&A60 Vise", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Garanz", "Photon Claw", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Vol Opt", "Photon Launcher", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "Blue Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "Yellow Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Blue Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Yellow Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Dimenian", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "La Dimenian", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "So Dimenian", "Battle Verge", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Delsaber", "Delsaber\'s Left Arm", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Claw", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Bulclaw", "D-Parts ver1.01", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Dark Belra", "Visk-235W", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Dark Gunner", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Chaos Sorcerer", "Crush Bullet", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Chaos Bringer", "Branch of PakuPaku", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 1 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Dimenian", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "La Dimenian", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "So Dimenian", "Crush Bullet", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Rag Rappy", "DB\'s Saber", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Poison Lily", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Nar Lily", "Mace of Adaman", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Hildebear", "Ice Staff: Dagon", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Hildeblue", "Brave Hammer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Grass Assassin", "Blade Dance", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Dark Belra", "H&S25 Justice", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Barba Ray", "Double Saber", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "VR Temple Alpha Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "Red Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Gilchic", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Dubchic", "Slicer of Assassin", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Savage Wolf", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Barbarous Wolf", "Flowen\'s Sword", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Pan Arms", "Brionac", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Migium", "Wals-MK2", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Hidoom", "Light Relief", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Chaos Sorcerer", "Meteor Smash", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Delsaber", "M&A60 Vise", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Garanz", "Def Material", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Gol Dragon", "Brave Knuckle", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Alpha Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Alpha Box", "Red Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Merillia", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Meriltas", "Revival Garment", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mericarol", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Merikle", "Vjaya", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mericus", "Bloody Art", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ul Gibbon", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Zol Gibbon", "Visk-235W", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Gibbles", "Double Saber", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Gee", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Gi Gue", "Custom Ray ver.00", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Sinow Spigell", "Battle Verge", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Gal Gryphon", "Photon Claw", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Dolmolm", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Dolmdarl", "Attribute Plate", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Sinow Zoa", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Sinow Zele", "Fire Scepter: Agni", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Morfos", "Last Survivor", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Deldepth", "Flowen\'s Sword", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Delbiter", "Club of Laconium", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Del Lily", "Custom Ray ver.00", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Ill Gill", "Kaladbolg", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(8, []), "Epsilon", "Mace of Adaman", "1/213")]);

const Yellowboze_VeryHardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Booma", "Booma\'s Right Arm", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Gobooma", "Gobooma\'s Right Arm", "1/337"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Gigobooma", "Gigobooma\'s Right Arm", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Al Rappy", "Branch of PakuPaku", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Savage Wolf", "Meteor Smash", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Barbarous Wolf", "Photon Claw", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Hildebear", "Hildebear\'s Head", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Hildeblue", "Hildeblue\'s Head", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Dragon", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Forest 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "M&A60 Vise", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Evil Shark", "Custom Ray ver.00", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Pal Shark", "Wals-MK2", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Guil Shark", "Ice Staff: Dagon", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Poison Lily", "Last Survivor", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Nar Lily", "Cure/Confuse", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Nano Dragon", "Double Saber", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Pofuilly Slime", "Brave Knuckle", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Pouilly Slime", "Cure/Shock", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Pan Arms", "Magic Rock \"Moola\"", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Hidoom", "Vjaya", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Migium", "Kaladbolg", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "De Rol Le", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Cave 1 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Cave 1 Box", "Fire Scepter: Agni", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Cave 2 Box", "Blade Dance", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Cave 2 Box", "Crush Bullet", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Gilchic", "Proto Regene Gear", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Dubchic", "Devil/Battle", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Canadine", "H&S25 Justice", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Canane", "Regene Gear Adv.", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Sinow Beat", "S-Beat\'s Arms", "1/107"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Sinow Gold", "Agito (AUW 2001)", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Garanz", "AddSlot", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Vol Opt", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "Flowen\'s Sword", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Battle Verge", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Kaladbolg", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Custom Ray ver.00", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Dimenian", "Last Survivor", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "La Dimenian", "Star Atomizer", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "So Dimenian", "Caduceus", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Delsaber", "Delsaber\'s Right Arm", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Claw", "Bloody Art", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Bulclaw", "DB\'s Shield", "1/143"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Dark Belra", "Diska of Liberator", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Dark Gunner", "Custom Frame ver.00", "1/285"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Chaos Sorcerer", "Talis", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Chaos Bringer", "Brave Hammer", "1/42"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 1 Box", "Brionac", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 1 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 1 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "Visk-235W", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "Slicer of Assassin", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "Kaladbolg", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "Custom Ray ver.00", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Dimenian", "Brave Hammer", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "La Dimenian", "Custom Barrier ver.00", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "So Dimenian", "Silence Claw", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Rag Rappy", "Vjaya", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Love Rappy", "Meteor Smash", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Poison Lily", "Meteor Smash", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Nar Lily", "Justy-23ST", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Hildebear", "Last Survivor", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Hildeblue", "Bloody Art", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Grass Assassin", "Light Relief", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Dark Belra", "Alive Aqhu", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Barba Ray", "Angry Fist", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Temple Alpha Box", "Brionac", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Temple Alpha Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "Crush Bullet", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Gilchic", "Wals-MK2", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Dubchic", "Diska of Liberator", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Savage Wolf", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Barbarous Wolf", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Pan Arms", "Brave Hammer", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Migium", "Bravace", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Hidoom", "Club of Zumiuran", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Chaos Sorcerer", "Light Relief", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Delsaber", "Magic Rock \"Moola\"", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Garanz", "Regenerate Gear", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Gol Dragon", "Stag Cutlery", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Alpha Box", "Flowen\'s Sword", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Alpha Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Beta Box", "Battle Verge", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Merillia", "Kaladbolg", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Meriltas", "Vjaya", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mericarol", "Madam\'s Umbrella", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mericus", "Attribute Plate", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Merikle", "Guilty Light", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ul Gibbon", "Mace of Adaman", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Zol Gibbon", "Diska of Liberator", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Gibbles", "Spirit Garment", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Gee", "Brave Hammer", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Gi Gue", "Mahu", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Sinow Spigell", "Custom Ray ver.00", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Gal Gryphon", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "M&A60 Vise", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "Blade Dance", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "Kaladbolg", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "Custom Ray ver.00", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "Visk-235W", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Dolmolm", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Dolmdarl", "Stink Frame", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Sinow Zoa", "Last Survivor", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Sinow Zele", "Bloody Art", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Morfos", "Stink Frame", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Deldepth", "Guilty Light", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Delbiter", "Twin Psychogun", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "Slicer of Assassin", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "Fire Scepter: Agni", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "Kaladbolg", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "Custom Ray ver.00", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Del Lily", "Storm Wand: Indra", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Ill Gill", "Gae Bolg", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(8, []), "Epsilon", "Final Impact", "1/213")]);

const Yellowboze_UltimateDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Bartle", "Red Handgun", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Barble", "Red Saber", "1/829"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Tollaw", "Agito (AUW 1975) real", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "El Rappy", "Cross Scar", "1/64"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Pal Rappy", "Hero/Ability", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mothvert", "Dragon Slayer", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gulgus", "Storm Wand: Indra", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gulgus-gue", "Cure/Confuse", "1/1,138"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Hildelt", "Luminous Field", "1/1,205"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Hildetorr", "Frozen Shooter", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Sil Dragon", "Dragon\'s Claw", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "Kaladbolg", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "Custom Ray ver.00", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "Mace of Adaman", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Forest 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Vulmer", "Silence Claw", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Govulmer", "Branch of PakuPaku", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Melqueek", "Red Sword", "1/2,101"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ob Lily", "Guard Wave", "1/4,096"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mil Lily", "Sange", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Crimson Assassin", "Heaven Punisher", "1/190,650"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Nano Dragon", "Red Scorpio", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Pofuilly Slime", "Final Impact", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Pouilly Slime", "Caduceus", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Pan Arms", "P-Arm\'s Arms", "1/350"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Hidoom", "Justy-23ST", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Migium", "Alive Aqhu", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Dal Ral Lie", "Holy Ray", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Cave 2 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Cave 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Cave 3 Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gilchich", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Dubchich", "Cure/Shock", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Canabin", "NUG2000 Bazooka", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Canune", "Magic Rock \"Moola\"", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Sinow Blue", "Kasami Bracer", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Sinow Red", "Sinow Red\'s Arms", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Baranz", "Parts of Baranz", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Vol Opt ver.2", "L&K14 Combat", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 1 Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mine 2 Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Arlan", "Smoking Plate", "1/3,413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Merlan", "Spread Needle", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Del-D", "Meteor Cudgel", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Delsaber", "Delsaber\'s Right Arm", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Claw", "DB\'s Sword (AUW 3075)", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Bulclaw", "Psycho Wand", "1/233,017"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Indi Belra", "Belra\'s Right Arm", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Dark Gunner", "Guardianna", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gran Sorcerer", "Sorcerer\'s Right Arm", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Dark Bringer", "Bringer\'s Right Arm", "1/358"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 1 Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "Durandal", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "Bravace", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "Club of Zumiuran", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ruins 3 Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Arlan", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Merlan", "Custom Barrier ver.00", "1/1,016"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Del-D", "Silence Claw", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "El Rappy", "Cross Scar", "1/64"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Love Rappy", "The Sigh of a God", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ob Lily", "Flowen\'s Sword (3084) real", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mil Lily", "Secure Feet", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mothvert", "Bravace", "1/1,575"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Hildelt", "Agito (AUW 1977)", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Hildetorr", "Flight Cutter", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Crimson Assassin", "Twin Psychogun", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Indi Belra", "Justy-23ST", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Barba Ray", "God Hand", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Temple Alpha Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "Kaladbolg", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "Custom Ray ver.00", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Temple Beta Box", "Mace of Adaman", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gilchich", "Gae Bolg", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Dubchich", "Dragon Slayer", "1/122"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gulgus", "Ancient Saber", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gulgus-gue", "God/Legs", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Pan Arms", "Perfect/Resist", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Hidoom", "Yasminkov 2000H", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Migium", "Diska of Braveman", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gran Sorcerer", "Brightness Circle", "1/4,096"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Delsaber", "Magic Rock \"Moola\"", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Baranz", "Parts of Egg Blaster", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gol Dragon", "Dragon Slayer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Alpha Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Alpha Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Merillia", "Storm Wand: Indra", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Meriltas", "Final Impact", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mericarol", "Asuka", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Merikle", "Twin Blaze", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mericus", "Monkey King Bar", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ul Gibbon", "PB/Create", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Zol Gibbon", "Spirit Garment", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gibbles", "Lavis Cannon", "1/12,603"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gee", "Mahu", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gi Gue", "Gi Gue\'s Body", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Sinow Berill", "Sinow Berill\'s Arms", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Sinow Spigell", "Stag Cutlery", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Gal Gryphon", "Gal Gryphon\'s Wing", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "Durandal", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "Bravace", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "Club of Zumiuran", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Jungle E Box", "Yellow Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "Durandal", "1/890"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "Bravace", "1/890"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "Club of Zumiuran", "1/890"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "Amplifier of Blue", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Dolmolm", "L&K14 Combat", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Dolmdarl", "Stink Frame", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Recon", "Guilty Light", "1/3,151"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Sinow Zoa", "Zanba", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Sinow Zele", "Hitogata", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Morfos", "Yasminkov 7000V", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Deldepth", "Yellowboze Card", "1/25,206"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Delbiter", "Madam\'s Umbrella", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Seabed Upper Box", "Amplifier of Red", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "Durandal", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "Bravace", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "Club of Zumiuran", "1/881"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Seabed Lower & Tower Box", "Amplifier of Yellow", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Del Lily", "Heart of Poumn", "1/901"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Ill Gill", "Yamigarasu", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(8, []), "Epsilon", "Club of Zumiuran", "1/213")]);

const Whitill_NormalDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Booma", "Booma\'s Right Arm", "1/8,359"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Gobooma", "Gobooma\'s Right Arm", "1/20,480"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Gigobooma", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Rag Rappy", "Rappy\'s Wing", "1/7,282"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Al Rappy", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Barbarous Wolf", "Sol Atomizer", "1/759"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Hildeblue", "General/Legs", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Forest 1 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Evil Shark", "Blue Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Pal Shark", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Guil Shark", "Sol Atomizer", "1/12"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Poison Lily", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Nar Lily", "Angel/Mind", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/10,082"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Nano Dragon", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Pofuilly Slime", "Def Material", "1/1,084"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Pouilly Slime", "Resist/Light", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Pan Arms", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Hidoom", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Migium", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "De Rol Le", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Cave 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Cutter", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Repeater", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Gilchic", "S-Parts ver2.01", "1/10,639"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Dubchic", "TP/Restorate", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Canadine", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Canane", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Sinow Beat", "Monogrinder", "1/745"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Sinow Gold", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Garanz", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Vol Opt", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Cutter", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Repeater", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "La Dimenian", "Star Atomizer", "1/1,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "So Dimenian", "Sol Atomizer", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Delsaber", "Delsaber\'s Right Arm", "1/5,851"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Claw", "Red Barrier", "1/6,502"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Bulclaw", "Sacred Guard", "1/9,930"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Dark Belra", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Dark Gunner", "Slicer of Assassin", "1/18,204"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Chaos Sorcerer", "Trimate", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Chaos Bringer", "Trimate", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Sawcer", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Gatling", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Dimenian", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "La Dimenian", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "So Dimenian", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Rag Rappy", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Poison Lily", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Nar Lily", "Resist/Flame", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Hildebear", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Hildeblue", "General/Power", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Grass Assassin", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Dark Belra", "Sol Atomizer", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mothmant", "Evade Material", "1/23,406"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Barba Ray", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Gilchic", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Dubchic", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Savage Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Barbarous Wolf", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Pan Arms", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Migium", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Hidoom", "Trimate", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Chaos Sorcerer", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Delsaber", "Sol Atomizer", "1/7"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Garanz", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Gol Dragon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Merillia", "HP Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Meriltas", "HP Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mericarol", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mericus", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Merikle", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Ul Gibbon", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Zol Gibbon", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Gibbles", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Gee", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Gi Gue", "Star Atomizer", "7/10"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Sinow Berill", "Monogrinder", "1/4,551"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Sinow Spigell", "Scape Doll", "1/10,403"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Gal Gryphon", "Star Atomizer", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Cutter", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Repeater", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Cutter", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Repeater", "1/927"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Dolmolm", "Power Material", "1/2,482"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Dolmdarl", "Mind Material", "1/2,128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Sinow Zoa", "Monogrinder", "1/6,068"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Sinow Zele", "M&A60 Vise", "1/5,201"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Morfos", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Deldepth", "Sol Atomizer", "1/4"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Delbiter", "Trimate", "9/20"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "Sawcer", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "Gatling", "1/916"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Del Lily", "General/Power", "1/13,375"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Ill Gill", "General/Arm", "1/11,703"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(0, []), new DropChartGeneral_SectionID(9, []), "Epsilon", "TP/Restorate", "1/15,604")]);

const Whitill_HardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Booma", "Booma\'s Right Arm", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Gobooma", "Gobooma\'s Right Arm", "1/8,534"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Gigobooma", "M&A60 Vise", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Al Rappy", "Diska of Liberator", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Savage Wolf", "DB\'s Saber", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Barbarous Wolf", "Varista", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Hildebear", "Slicer of Assassin", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Hildeblue", "Inferno Bazooka", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Dragon", "Musashi", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Forest 1 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Evil Shark", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Pal Shark", "Varista", "1/400"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Guil Shark", "M&A60 Vise", "1/244"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Poison Lily", "Varista", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Nar Lily", "Photon Claw", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Nano Dragon", "Slicer of Assassin", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Pofuilly Slime", "Def Material", "1/474"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Pouilly Slime", "Diska of Liberator", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Pan Arms", "Slicer of Assassin", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Hidoom", "Varista", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Migium", "DB\'s Saber", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "De Rol Le", "Talis", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Cave 1 Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Cave 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Cave 2 Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Diska", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Vulcan", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Gilchic", "Secret Gear", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Dubchic", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Canadine", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Canane", "Monogrinder", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Sinow Beat", "Varista", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Sinow Gold", "M&A60 Vise", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Garanz", "Diska of Liberator", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Vol Opt", "Photon Launcher", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "Assist Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Diska", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Vulcan", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Assist Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Dimenian", "Varista", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "La Dimenian", "DB\'s Saber", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "So Dimenian", "Slicer of Assassin", "1/118"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Delsaber", "Monogrinder", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Claw", "DB\'s Saber", "1/457"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Bulclaw", "Slicer of Assassin", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Dark Belra", "Slicer of Assassin", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Dark Gunner", "Sense Plate", "1/9,930"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Chaos Sorcerer", "Slicer of Assassin", "1/91"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Chaos Bringer", "Diska of Liberator", "1/75"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 1 Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 1 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Slicer of Assassin", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "M&A60 Vise", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Dimenian", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "La Dimenian", "Varista", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "So Dimenian", "Slicer of Assassin", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Rag Rappy", "Club of Laconium", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Love Rappy", "Angel/Luck", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Poison Lily", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Nar Lily", "Diska of Liberator", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Hildebear", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Hildeblue", "Diska of Liberator", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Grass Assassin", "M&A60 Vise", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Dark Belra", "Diska of Liberator", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Barba Ray", "Double Saber", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Blue Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Yellow Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Gilchic", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Dubchic", "Slicer of Assassin", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Savage Wolf", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Barbarous Wolf", "M&A60 Vise", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Pan Arms", "Slicer of Assassin", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Migium", "Diska of Liberator", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Hidoom", "S-Parts ver1.16", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Chaos Sorcerer", "Diska of Liberator", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Delsaber", "Slicer of Assassin", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Garanz", "S-Parts ver1.16", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Gol Dragon", "Brave Knuckle", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Alpha Box", "Yellow Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Alpha Box", "Blue Barrier", "1/938"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Beta Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Merillia", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Meriltas", "Attribute Wall", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mericarol", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Merikle", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mericus", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ul Gibbon", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Zol Gibbon", "Slicer of Assassin", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Gibbles", "Slicer of Assassin", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Gee", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Gi Gue", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Sinow Berill", "Monogrinder", "1/320"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Sinow Spigell", "M&A60 Vise", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Gal Gryphon", "Photon Claw", "1/18"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Diska", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Vulcan", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "Mag", "1/789"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Mag", "1/826"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Diska", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Vulcan", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Dolmolm", "Varista", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Dolmdarl", "Attribute Plate", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Sinow Zoa", "Club of Laconium", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Sinow Zele", "M&A60 Vise", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Morfos", "Diska of Liberator", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Deldepth", "Slicer of Assassin", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Delbiter", "Slicer of Assassin", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "Slicer of Assassin", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "M&A60 Vise", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Del Lily", "Diska of Liberator", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Ill Gill", "Diska of Liberator", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(1, []), new DropChartGeneral_SectionID(9, []), "Epsilon", "Diska of Liberator", "1/213")]);

const Whitill_VeryHardDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Booma", "Booma\'s Right Arm", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Gobooma", "Gobooma\'s Right Arm", "1/337"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Gigobooma", "Gigobooma\'s Right Arm", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Rag Rappy", "Rappy\'s Wing", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Al Rappy", "Diska of Braveman", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Savage Wolf", "Slicer of Assassin", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Barbarous Wolf", "Photon Claw", "1/284"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Hildebear", "Varista", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Hildeblue", "Diska of Braveman", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Dragon", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Slicer of Assassin", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Gatling", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Amplifier of Barta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Evil Shark", "M&A60 Vise", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Pal Shark", "Diska of Liberator", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Guil Shark", "Stag Cutlery", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Poison Lily", "Diska of Liberator", "1/512"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Nar Lily", "Perfect/Resist", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Grass Assassin", "Grass Assassin\'s Arms", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Nano Dragon", "Diska of Liberator", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Pofuilly Slime", "Angry Fist", "1/237"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Pouilly Slime", "Cure/Freeze", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Pan Arms", "Diska of Braveman", "1/41"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Hidoom", "H&S25 Justice", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Migium", "H&S25 Justice", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "De Rol Le", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Cave 1 Box", "Amplifier of Anti", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Cave 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Cave 2 Box", "Amplifier of Gibarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Slicer of Assassin", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Vulcan", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Gilchic", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Dubchic", "PB/Create", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Canadine", "Diska of Liberator", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Canane", "Proto Regene Gear", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Sinow Beat", "Trigrinder", "1/107"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Sinow Gold", "AddSlot", "1/116"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Garanz", "Diska of Braveman", "1/43"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Vol Opt", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "Amplifier of Gifoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Diska of Liberator", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "M&A60 Vise", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Amplifier of Deband", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Dimenian", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "La Dimenian", "Inferno Bazooka", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "So Dimenian", "Caduceus", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Delsaber", "Delsaber\'s Right Arm", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Claw", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Bulclaw", "DB\'s Armor", "1/143"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Dark Belra", "H&S25 Justice", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Dark Gunner", "Stink Frame", "1/285"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Chaos Sorcerer", "Talis", "1/104"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Chaos Bringer", "Diska of Liberator", "1/42"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Diska of Liberator", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "M&A60 Vise", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Dimenian", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "La Dimenian", "H&S25 Justice", "1/413"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "So Dimenian", "Diska of Braveman", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Rag Rappy", "Diska of Liberator", "1/128"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Love Rappy", "Regenerate Gear", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Poison Lily", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Nar Lily", "Diska of Braveman", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Hildebear", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Hildeblue", "Diska of Braveman", "7/8"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Grass Assassin", "Double Saber", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Dark Belra", "L&K14 Combat", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Barba Ray", "Yamato", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Temple Alpha Box", "Amplifier of Resta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Slicer of Assassin", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Gatling", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "DB\'s Saber", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Varista", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Club of Laconium", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Gilchic", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Dubchic", "Twin Psychogun", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Savage Wolf", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Barbarous Wolf", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Pan Arms", "Diska of Liberator", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Migium", "Silence Claw", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Hidoom", "Silence Claw", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Chaos Sorcerer", "Diska of Braveman", "1/146"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Delsaber", "Diska of Liberator", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Garanz", "Combat Gear", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Gol Dragon", "Guilty Light", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Alpha Box", "Amplifier of Shifta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Merillia", "Diska of Liberator", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Meriltas", "M&A60 Vise", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mericarol", "Diska of Liberator", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mericus", "Fatsia", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Merikle", "Yamato", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ul Gibbon", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Zol Gibbon", "Diska of Liberator", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Gibbles", "Victor Axe", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Gee", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Gi Gue", "Attribute Plate", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Sinow Berill", "Diska of Liberator", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Sinow Spigell", "Mahu", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Gal Gryphon", "Mahu", "1/11"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Slicer of Assassin", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Vulcan", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "DB\'s Saber", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Varista", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Club of Laconium", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Diska of Liberator", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "M&A60 Vise", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Kaladbolg", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Custom Ray ver.00", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Mace of Adaman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "Amplifier of Rabarta", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Dolmolm", "H&S25 Justice", "1/427"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Dolmdarl", "Diska of Liberator", "1/366"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Sinow Zoa", "Diska of Liberator", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Sinow Zele", "L&K14 Combat", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Morfos", "Stink Frame", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Deldepth", "Spirit Garment", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Delbiter", "Sting Tip", "1/46"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "Amplifier of Rafoie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "Recovery Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "Diska of Liberator", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "M&A60 Vise", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "Kaladbolg", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "Custom Ray ver.00", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "Mace of Adaman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Del Lily", "L&K14 Combat", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Ill Gill", "Diska of Braveman", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(2, []), new DropChartGeneral_SectionID(9, []), "Epsilon", "Diska of Braveman", "1/213")]);

const Whitill_UltimateDrops = ([new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Bartle", "Silence Claw", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Barble", "Guilty Light", "1/168"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Tollaw", "Handgun: Milla", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "El Rappy", "Flowen\'s Sword (AUW 3079)", "1/64"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Pal Rappy", "Red Partisan", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mothvert", "Diska of Braveman", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gulgus", "Yamato", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gulgus-gue", "Cure/Freeze", "1/1,138"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Hildelt", "Red Saber", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Hildetorr", "Frozen Shooter", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Sil Dragon", "Dragon\'s Claw", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Forest 1 Box", "Diska of Liberator", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Forest 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Diska of Liberator", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "H&S25 Justice", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(0, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Forest 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Vulmer", "PB/Create", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Govulmer", "Stag Cutlery", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Melqueek", "Red Sword", "1/2,101"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ob Lily", "Red Handgun", "1/1,260"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mil Lily", "Agito (AUW 1975) real", "1/21"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Crimson Assassin", "Sacred Guard", "1/1,862"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Nano Dragon", "Flight Fan", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Pofuilly Slime", "Guard Wave", "1/3,793"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Pouilly Slime", "Caduceus", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Pan Arms", "P-Arm\'s Arms", "1/350"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Hidoom", "Red Scorpio", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Migium", "Angry Fist", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Dal Ral Lie", "Diska of Braveman", "1/6"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Cave 1 Box", "Diska of Liberator", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Cave 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Cave 2 Box", "Diska of Liberator", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Cave 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Diska of Braveman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "H&S25 Justice", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(1, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Cave 3 Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gilchich", "L&K14 Combat", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Dubchich", "Inferno Bazooka", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Canabin", "Whitill Card", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Canune", "Asuka", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Sinow Blue", "Heaven Punisher", "1/174,763"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Sinow Red", "Sinow Red\'s Arms", "1/573"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Baranz", "Parts of Baranz", "1/371"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Vol Opt ver.2", "Ruby Bullet", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "Diska of Braveman", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 1 Box", "AddSlot", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Diska of Braveman", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "H&S25 Justice", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(2, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mine 2 Box", "Assist Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Arlan", "Meteor Cudgel", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Merlan", "Red Mechgun", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Del-D", "Rico\'s Glasses", "1/1,463"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Delsaber", "Morning Glory", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Claw", "Perfect/Resist", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Bulclaw", "DF Field", "1/2,276"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Indi Belra", "Belra\'s Right Arm", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Dark Gunner", "Red Slicer", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gran Sorcerer", "Handgun: Guld", "1/28,807"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Dark Bringer", "Rico\'s Earrings", "1/582"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Dark Falz", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 1 Box", "Diska of Braveman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 1 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "Diska of Braveman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 2 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Diska of Braveman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "L&K14 Combat", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(3, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ruins 3 Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Arlan", "Diska of Braveman", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Merlan", "Silence Claw", "1/206"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Del-D", "Hero/Ability", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "El Rappy", "DB\'s Sword (AUW 3077)", "1/10,082"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Love Rappy", "Electro Frame", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ob Lily", "Diska of Braveman", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mil Lily", "Cure/Poison", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mothvert", "L&K14 Combat", "1/1,575"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Hildelt", "Victor Axe", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Hildetorr", "Flight Cutter", "1/2"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Crimson Assassin", "Ancient Saber", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Indi Belra", "Standstill Shield", "1/2,926"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Barba Ray", "Diska of Braveman", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Temple Alpha Box", "Diska of Liberator", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Temple Alpha Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Diska of Liberator", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "H&S25 Justice", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Kaladbolg", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Custom Ray ver.00", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(4, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Temple Beta Box", "Mace of Adaman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gilchich", "L&K14 Combat", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Dubchich", "Diska of Braveman", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gulgus", "God/Legs", "1/1,707"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gulgus-gue", "L&K14 Combat", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Pan Arms", "Diska of Braveman", "1/73"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Hidoom", "Yasminkov 2000H", "1/700"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Migium", "Angry Fist", "1/81"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gran Sorcerer", "Sting Tip", "1/256"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Delsaber", "Secure Feet", "1/4,096"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Baranz", "Twin Psychogun", "1/630"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gol Dragon", "Asuka", "1/5"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Alpha Box", "Diska of Liberator", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Alpha Box", "Amplifier of Foie", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Alpha Box", "Blue Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Beta Box", "Diska of Liberator", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(5, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "VR Spaceship Beta Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Merillia", "L&K14 Combat", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Meriltas", "Fatsia", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mericarol", "Asuka", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Merikle", "Monkey King Bar", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mericus", "Red Scorpio", "1/80"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ul Gibbon", "Diska of Braveman", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Zol Gibbon", "Diska of Braveman", "1/183"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gibbles", "Lavis Cannon", "1/12,603"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gee", "Diska of Braveman", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gi Gue", "Gi Gue\'s Body", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Sinow Berill", "Mahu", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Sinow Spigell", "Twin Brand", "1/142"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Gal Gryphon", "Gal Gryphon\'s Wing", "1/37"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Diska of Braveman", "1/876"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "H&S25 Justice", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Durandal", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Bravace", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Club of Zumiuran", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Jungle N Box", "Red Barrier", "1/911"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "Mag", "1/797"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "Diska of Braveman", "1/866"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Jungle E Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Diska of Braveman", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "H&S25 Justice", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Durandal", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Bravace", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "Club of Zumiuran", "1/857"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Mountain Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "Diska of Braveman", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(6, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "CCA Main & Beach Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Dolmolm", "Spirit Garment", "1/1,050"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Dolmdarl", "Stink Frame", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Recon", "L&K14 Combat", "1/3,151"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Sinow Zoa", "Diska of Braveman", "1/213"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Sinow Zele", "Yamigarasu", "1/900"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Morfos", "Flight Fan", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Deldepth", "Guilty Light", "1/160"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Delbiter", "Rika\'s Claw", "1/394"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Olga Flow", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "Diska of Braveman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Seabed Upper Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "Diska of Braveman", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "L&K14 Combat", "1/839"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "Durandal", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "Bravace", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "Club of Zumiuran", "1/848"), new DropChartGeneral_Drop(new DropChartGeneral_Area(7, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Seabed Lower & Tower Box", "-", "-"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Del Lily", "Psycho Wand", "1/299,594"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Ill Gill", "Yamigarasu", "1/788"), new DropChartGeneral_Drop(new DropChartGeneral_Area(8, []), new DropChartGeneral_Difficulty(3, []), new DropChartGeneral_SectionID(9, []), "Epsilon", "Rika\'s Claw", "1/1,050")]);

const allViridiaItems = Viridia_NormalDrops.concat(Viridia_HardDrops.concat(Viridia_VeryHardDrops, Viridia_UltimateDrops));
const allGreenilItems = Greenil_NormalDrops.concat(Greenil_HardDrops.concat(Greenil_VeryHardDrops, Greenil_UltimateDrops));
const allSkylyItems = Skyly_NormalDrops.concat(Skyly_HardDrops.concat(Skyly_VeryHardDrops, Skyly_UltimateDrops));
const allBluefullItems = Bluefull_NormalDrops.concat(Bluefull_HardDrops.concat(Bluefull_VeryHardDrops, Bluefull_UltimateDrops));
const allPurplenumItems = Purplenum_NormalDrops.concat(Purplenum_HardDrops.concat(Purplenum_VeryHardDrops, Purplenum_UltimateDrops));
const allPinkalItems = Pinkal_NormalDrops.concat(Pinkal_HardDrops.concat(Pinkal_VeryHardDrops, Pinkal_UltimateDrops));
const allRedriaItems = Redria_NormalDrops.concat(Redria_HardDrops.concat(Redria_VeryHardDrops, Redria_UltimateDrops));
const allOranItems = Oran_NormalDrops.concat(Oran_HardDrops.concat(Oran_VeryHardDrops, Oran_UltimateDrops));
const allYellowbozeItems = Yellowboze_NormalDrops.concat(Yellowboze_HardDrops.concat(Yellowboze_VeryHardDrops, Yellowboze_UltimateDrops));
const allWhitillItems = Whitill_NormalDrops.concat(Whitill_HardDrops.concat(Whitill_VeryHardDrops, Whitill_UltimateDrops));

const allItems = allViridiaItems.concat(allGreenilItems.concat(allSkylyItems.concat(allBluefullItems.concat(allPurplenumItems.concat(allPinkalItems.concat(allRedriaItems.concat(allOranItems.concat(allYellowbozeItems, allWhitillItems)))))))).filter((i) => (i.ItemName !== "-"));